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NPC Generator

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Advanced [show]


Chad Graeme, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He sports a long red beard, and similarly colored long hair. His gray eyes dart from person to person to random spaces in the air.

Personality: Chad is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He works hard and plays hard.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Chad was born on a far southern plains where he grew up under the tutelage of his father, an expert Miner. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions.

Ideals: Extrovert. Flaws: Hedonist, Disease. Bonds: Poor, Immigrant. Occupation: Miner

Voice: Draws out vowels

Attributes [hide]

Chad Graeme, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)12 (+1) 12 (+1)16 (+3)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Drogo Wentworth, Male Human [Permalink]

Personal [hide]

Description: He wears a simple blue robe with brown stripes complete with hood. His skin is fair and his fingers are delicate and long. With bright auburn hair and a scraggly beard. He has gleaming, smiling amber eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born several months after his mother was called into army service. A freak accident while working with his Fletcher mother left him crippled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To unite with his brother; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Entrepeneur. Flaws: Greedy, Disease. Bonds: Military, Family. Occupation: Painter

Voice: Gruff and masculine

Attributes [hide]

Drogo Wentworth, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)13 (+1) 14 (+2)10 (+0)
Skills Acrobatics +5, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4

Possessions: 15000 cp.


Social Check DCs


William Payton, Male Human [Permalink]

Personal [hide]

Description: He wears dull black sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case, and carries maces. His head has been shaved. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: William hails from a village terrorized by gnolls. In his 12th year, his parents were killed by a gnolls raid, leaving William alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and revenge

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Sellsword

Voice: Voice breaks

Attributes [hide]

William Payton, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)18 (+4) 17 (+3)13 (+1)
Skills Medicine +5
Senses Passive Perception 13
Languages Common, Giant, Gnome, Terran, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1100 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Conrad Blyth, Male Human [Permalink]

Personal [hide]

Description: He wears bulky black painted plate armor. His skin is fair and his fingers are delicate and long. He keeps his red hair in a pixie cut. His half smiles and gray eyes are beguiling and draw you in.

Personality: He dislikes all the random violence that takes place in the north. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a poor family in the city he treasured whatever gifts he got. In his 12th year, his parents were killed by a illithids raid, leaving Conrad alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. Conrad was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Someone believes him a fraud; and he wants revenge against illithids

Ideals: Pacifist. Flaws: Forgetful. Bonds: Attractive, Poor, Enemies. Occupation: Painter

Voice: Speaks with back of mouth

Attributes [hide]

Conrad Blyth, Male Human Fighter 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)9 (-1) 10 (+0)16 (+3)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 48000 sp. 1 Minor magic item.


Social Check DCs


Everard Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His blonde hair and beard is wavy and long. He has several tiny ruby earrings on each ear.

Personality: A skeptical and narcissistic man, Everard's first love is himself. His second love is also himself. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He got into the Stylist business at a young age. His childhood dream was to be a Locksmith, but he was a colossal failure. He became a Stylist soon after.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to open a new tavern

Ideals: Impeccable, Fighting. Bonds: Rich, Religious, Job. Occupation: Stylist

Voice: Relaxed voice

Attributes [hide]

Everard Birkenhead, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)17 (+3) 14 (+2)13 (+1)
Skills Investigation +5, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1600 sp.


Social Check DCs

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