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NPC Generator

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Advanced [show]


Shane Whitby, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair, when down, is lengthy. His ears are large.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a small toy that he constantly fidgets with.

History: He was born a particularly ugly child, much to the horror of his parents. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: A strong sense of loyalty to Human people.

Ideals: Entrepeneur, Athletic. Flaws: Ugly, Cynical, Addict. Occupation: Mayor

Voice: Russian accent

Attributes [hide]

Shane Whitby, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)17 (+3) 10 (+0)10 (+0)
Skills Deception +2, Medicine +2
Senses Passive Perception 10
Languages Common, Terran, Dwarven, Celestial
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Henry Sharps, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'2" and wears a tan vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his tan boots flare out at the collars. He has silver hair. His green eyes dart from person to person to random spaces in the air.

Personality: He is a Sculptor first and foremost. He believes firmly that knowledge should be universal. He also has developed a complete distrust of the Gardener profession.

History: He got into the Sculptor business at a young age. His first spouse was a Gardener, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. In the meantime he has taken over work as a Sculptor and occasionally as a mercenary.

Motivation: Wants to work out more often; and he wants to meet his childhood hero

Ideals: Athletic. Bonds: Job, Family, Adventurer. Occupation: Sculptor

Voice: Pronounces difficult words wrong

Attributes [hide]

Henry Sharps, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)9 (-1) 11 (+0)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Theobald Hartford, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Doctor. His silver hair is knotted and matted. His fierce amber eyes like to dwell on things.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: Expand his business; and to be a carter again

Flaws: Ugly, Fearful. Bonds: Job, Slave, Immigrant. Occupation: Doctor

Voice: growls and snarls, animalistic

Attributes [hide]

Theobald Hartford, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)15 (+2) 12 (+1)13 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Aquan, Celestial
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 48000 sp. 1 Minor magic item.


Social Check DCs


Gomory Ryley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown feathered hat and brown clothes. He has a moderate pudge and is not very fit. His white hair is kept up in a ponytail inside a feathered hat. He wears an eyepatch.

Personality: He likes to make people angry or surprised. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Gomory studied abroad. He struck it rich when he found rare goods in large quantities. He was always very intelligent and has formed a secret society of specialists.

Motivation: Revenge; and many gnolls want him driven away

Ideals: Gifted. Flaws: Ugly, Antagonistic, Secretive. Bonds: Rich, Enemies. Occupation: Unemployed

Voice: German accent

Attributes [hide]

Gomory Ryley, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)14 (+2) 12 (+1)13 (+1)
Skills Animal Handling +3, Stealth +1
Senses Passive Perception 11
Languages Common, Terran, Druidic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 18000 cp.


Social Check DCs


Jocelyn Appleton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man is typically in his Fortune-teller uniform. His silver hair is greying along the sides and has receded to reveal a widow's peak. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fortune-teller. He was always very intelligent and has formed a secret society of specialists.

Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult.

Ideals: Logical. Flaws: Shy, Disease, Secretive. Bonds: Job. Occupation: Fortune-teller

Voice: Mousy voice

Attributes [hide]

Jocelyn Appleton, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)10 (+0) 12 (+1)10 (+0)
Skills Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp.


Social Check DCs

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