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NPC Generator

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Advanced [show]


Hunter Palomarez, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his auburn hair down. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is obsessed with finding treasure.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Hunter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Flaws: Racist. Bonds: Attractive, Adventurer, Religious, Nature. Occupation: Miller

Voice: Slow speaker

Attributes [hide]

Hunter Palomarez, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 15 (+2)15 (+2)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: Brass mug with jade inlays (200 gp).


Social Check DCs


Henry Sutton, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his rapier. His skin is also unnaturally pale. He wears a small hat to hide his balding. He wears large thick round spectacles.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is lazy, self-centered, vain, and jealous.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Henry was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle.

Flaws: Ugly, Depressed, Selfish. Bonds: Military. Occupation: Knight

Voice: German accent

Attributes [hide]

Henry Sutton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)10 (+0) 12 (+1)11 (+0)
Skills Investigation +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1500 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Balimaar Lincoln, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. His hair is golden and curly. He has several tiny sapphire earrings on each ear.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does not believe in violence as a means to an end. He is a dedicated Painter but believes his peers are too gung-ho.

History: He was born the only child of a wealthy merchant. Balimaar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Balimaar decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has decided he is irredeemable.

Ideals: Pacifist, Entrepeneur. Bonds: Rich, Adventurer, Criminal record. Occupation: Painter

Voice: Russian accent

Attributes [hide]

Balimaar Lincoln, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 17 (+3)13 (+1) 9 (-1)11 (+0)
Skills Acrobatics +5, Medicine +1
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +1

Possessions: 18000 cp. Carnelian (70 gp). Rhodochrosite (15 gp). Jasper (70 gp). 1 Breastplate.


Social Check DCs


John Graeme, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he sports blue clothing, slightly heavier than average wear. He has no hair. His fierce violet eyes like to dwell on things.

Personality: He will rave to anyone who will listen. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in a small village he learned the ways of the warrior from his father. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to settle down with his crush

Ideals: Philantrophist, Fighting. Flaws: Ugly, Insane. Bonds: Immigrant. Occupation: Baker

Voice: Low range voice

Attributes [hide]

John Graeme, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)16 (+3) 16 (+3)7 (-2)
Skills Acrobatics +1, Performance +0
Senses Passive Perception 13
Languages Common, Orc, Goblin, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +0

Possessions: Ceremonial electrum dagger with a star ruby in the pommel (700 gp).


Social Check DCs


Godfrey Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright brown suits and hats. He sports a long white beard, and similarly colored long hair. He has a tattooed face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From there he went from mercenary job to mercenary job. He used his abilities to travel the world and help people.

Motivation: To reunite with his old friends.

Ideals: Impeccable, Philantrophist. Bonds: Adventurer, Slave. Occupation: Laborer

Voice: Boston accent

Attributes [hide]

Godfrey Winterbourne, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 7 (-2)14 (+2) 10 (+0)13 (+1)
Skills Medicine +2, Performance +3
Senses Passive Perception 10
Languages Common, Ignan, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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