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NPC Generator

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Advanced [show]


Don Shirley, Male Human [Permalink]

Personal [hide]

Description: He dresses in grey turtlenecks beneath a blue coat with tan slacks. He has styled his white hair well, parting it to the right. His thin eyebrows rest above his beady hazel eyes.

Personality: He loves telling others what to do and how they should feel about things. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. As a young adult he joined a group advocating for an improvement in Human conditions. Since then, he has sought to make the best of life.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Opinionated, Optimist, Gifted. Flaws: Ugly, Racist. Occupation: Beggar

Voice: Speaks fast with a slight lisp

Attributes [hide]

Don Shirley, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)15 (+2) 13 (+1)17 (+3)
Skills Medicine +3, Stealth +4
Senses Passive Perception 11
Languages Common, Sylvan, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Randal Acton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears tight fitting clothing which further accentuates his frame. He sports a long white beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a bit of a xeno-phobe, disliking non-Humans.

History: He got into the Mercenary business at a young age. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Disciplined. Flaws: Racist. Bonds: Attractive, Job, Adventurer. Occupation: Mercenary

Voice: Australian accent

Attributes [hide]

Randal Acton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)12 (+1) 18 (+4)12 (+1)
Skills Acrobatics +4, Animal Handling +6
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +6

Possessions: 19000 cp.


Social Check DCs


Justin Van Es, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears long strands of aquamarine and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his black hair up. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Justin is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. The war was a terrible time for him, and Justin does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Extrovert. Flaws: Depressed. Bonds: Rich, Military. Occupation: Shipwright

Voice: Low and grunting

Attributes [hide]

Justin Van Es, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 13 (+1)13 (+1) 16 (+3)6 (-2)
Skills Intimidation +0, Performance +0
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1300 sp.


Social Check DCs


Adam Graham, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears dark leathers with embroidery. His broad hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sage arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Days after completing his studies, news broke out that his hometown was attacked by goblins. Adam was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Someone believes him a fraud; and a deep hatred of goblins

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies. Occupation: Sage

Voice: Old Prospector

Attributes [hide]

Adam Graham, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)10 (+0) 11 (+0)11 (+0)
Skills Arcana +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Patrick Davenport, Male Human [Permalink]

Personal [hide]

Description: He wears grey trousers with black and blue striped suspenders. He wears various colorful collared shirts, and he perpetually has his halberd ready. He has dyed his greying white hair a little too much giving a sharp white color. His eyes are likewise gray. His teeth are white and perfect.

Personality: He will rave to anyone who will listen. He is lazy and tries to find solutions quickly.

History: Born in a small village he learned the ways of the warrior from his father. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Patrick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting. Flaws: Insane, Lazy. Bonds: Attractive, Adventurer. Occupation: Fisher

Voice: Australian accent

Attributes [hide]

Patrick Davenport, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)15 (+2) 12 (+1)15 (+2)
Skills History +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Terran, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 90 pp. Black pearl (600 gp). 1 Masterwork Common Melee.


Social Check DCs

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