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Advanced [show]


Theobald Gracey, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is renowned for his bright white suits and hats and is in decent physical shape. His brown hair is kept up in a ponytail inside a top hat. He tend to wears goggles to shield his eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is frequently practicing swordplay.

History: Theobald was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying brother.

Motivation: Sabotage a competitor; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Military, Poor, Job. Occupation: Body Guard

Voice: Strong lisp

Attributes [hide]

Theobald Gracey, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 6 (-2)11 (+0) 12 (+1)9 (-1)
Skills Intimidation +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 18000 cp. 1 Everburning torch. 1 Antitoxin. 1 Tanglefoot bags.


Social Check DCs


Don Vance, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft grey waves gently in the breeze. He wears a colorful flower in his silver hair. His face is covered beneath a completely black helmet.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He uses divination through singing.

History: Don was born in the west. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted, Persistence. Bonds: Rich, Attractive. Occupation: Servant

Voice: Sighs a lot, exhausted

Attributes [hide]

Don Vance, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)13 (+1) 8 (-1)14 (+2)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 600 gp. Large well-done wool tapestry (200 gp). Gold dragon comb with red garnet eye (600 gp). Silver chalice with lapis lazuli gems (120 gp).


Social Check DCs


Gunter Remington, Male Human [Permalink]

Personal [hide]

Description: This malnourished man typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. He has dyed his greying black hair a little too much giving a sharp black color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Confrontational and typically high on some drug or another. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Gunter was born with his mother's beautiful face. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.

Motivation: Wants to work out more often; and to settle down with his crush

Ideals: Philantrophist. Flaws: Addict. Bonds: Poor, Attractive, Mentor. Occupation: Adventurer

Voice: Squeaky

Attributes [hide]

Gunter Remington, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)14 (+2) 11 (+0)15 (+2)
Skills History +4, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 19000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Robert Graeme, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is generally well dressed albeit a few years behind the times. His long brown hair is drawn into a two foot long braid. He has gray eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Around other people he will do his best to conceal his emotions and appear jolly.

History: When he was but 6 years old his parents immigrated from the west. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the west, certain he would find work there.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Flaws: Disease, Shy, Fearful. Bonds: Attractive, Immigrant. Occupation: Interpreter

Voice: Jittery and nervous

Attributes [hide]

Robert Graeme, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)16 (+3) 13 (+1)13 (+1)
Skills Arcana +5, Performance +3
Senses Passive Perception 11
Languages Common, Ignan, Gnome, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Geoffrey Badger, Male Human [Permalink]

Personal [hide]

Description: This man wears a red shirt with thin white vertical stripes and blue pants, and sports empty pouches on his belt. His brown hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Geoffrey speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Sold as a small child to a brothel owner, Geoffrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken as a slave by a traveling circus and forced to perform He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Insane. Bonds: In love, Mentor, Slave. Occupation: Junk Dealer

Voice: Creaky witch voice

Attributes [hide]

Geoffrey Badger, Male Human Fighter 4
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 200 gp. Violet garnet (700 gp). Alexandrite (700 gp). 1 Simple lock. 1 Superior lock. 1 Masterwork Musical instrument.


Social Check DCs

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