Clerebold Clinton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing a tight green one piece outfit complete with pants, hood, and a cape. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His thin eyebrows rest above his beady gray eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero
Ideals: Passionate, Logical. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Baker
Voice: Hissing voice
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 9 (-1) | 14 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Undercommon, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Everard Shelly, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears brown painted combat armor at almost all times. With a patchy golden beard and wild golden hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Guard mother left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is greedy; and he has money and likes to spend it
Flaws: Shy, Disease. Bonds: Religious, Rich. Occupation: Dilettante
Voice: Raspy
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Ignan
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 200 gp. Amethyst (70 gp). Amethyst (70 gp). Brown-green garnet (70 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Gerald Kensley, Male Human [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across his face, he wears a custom-built plate barding that's adorned with yellow lining and desert motifs. His red hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is lazy and tries to find solutions quickly.
History: Born to a Adventurer, his mother struggled to pay the bills. In his 13th year, his parents were killed by a brigands raid, leaving Gerald alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Many brigands want him driven away; and to unite with his brother
Ideals: Disciplined. Flaws: Lazy. Bonds: Poor, Enemies, Family. Occupation: Layabout
Voice: Spits and sputters
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Giant, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp.
Ralf Hamilton, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. Beneath his clothing is a huge mess of scar tissue. He wears his chestnut hair up. He has several tiny aquamarine earrings on each ear.
Personality: A skeptical and narcissistic man, Ralf's first love is himself. His second love is also himself. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: Money/treasure; and he is greedy
Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Slave, Rich. Occupation: Jeweler
Voice: Australian accent
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 16 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Giant, Undercommon, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 100 gp. Black pearl (500 gp). Sard (80 gp). White pearl (120 gp).
Percival Easton, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his black hair up. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He would rather hide behind his crafts than deal with other people.
History: Percival was born with his father's beautiful face. In his 11th year, his parents were killed by a giants raid, leaving Percival alone in the world. After a stint in an orphanage, he was adopted. He has never given up on his writing dream.
Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Courier
Voice: Dark and ominous
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +4
Possessions: 3000 cp.
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