Richard Tickle, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a card on it. His hair is blonde and very short. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is very quiet and rarely speaks above a whisper. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born blind and as such lacked many opportunities for work. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's looking for his big break; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Shy, Disease. Bonds: Poor, Adventurer. Occupation: Tailor
Voice: High pitched and raspy
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 18 (+4) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Orc
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
Possessions: 28000 sp.
Anthony Vance, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears bulky tan painted plate armor. His auburn hair and beard is wavy and long. His eyes are likewise green.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is frequently practicing swordplay.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is compelled to act according to his religious beliefs; and a deep hatred of dire rats
Ideals: Athletic. Flaws: Disease. Bonds: Military, Religious, Enemies. Occupation: Weaver
Voice: Russian accent
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. Iolite (80 gp). Chalcedony (80 gp).
Wymar Upton, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His brown eyes dart from person to person.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Animals are drawn to him, and he is able to talk to them.
History: He was born to loving parents in a slum to the west. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now spends his time doing works of charity.
Motivation: He's looking for his big break; and to clean up the streets
Ideals: Philantrophist, Gifted. Bonds: Poor, Adventurer, Guardian. Occupation: Seamstress
Voice: Sounds elderly
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Reynard Quinton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears tight fitting clothing which further accentuates his frame. He wears a feathered hat to cover his moderate length auburn hair. His face is covered beneath a completely black helmet.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Reynard is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He is the product a well kept family trust fund and as such has never really known need. He dropped out of school before completing his studies. After a long history of fighting, Reynard and his spouse have recently divorced.
Motivation: His spouse's relatives view him with great suspicion; and he uses money and sex appeal to get what he needs
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Family, Rich. Occupation: Herbalist
Voice: Dark and ominous
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 9 (-1) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Diggory Sherwood, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears dark leathers with embroidery. His black hair is thinning but still full. His eyes are likewise violet.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born the only child of a wealthy merchant. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Fighting, Entrepeneur, Persistence, Impeccable. Flaws: Depressed. Occupation: Apothecary
Voice: Can't modulate volume
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
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