Heward Wilberforce, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is generally shirtless and showing off his tattooed chest. His long silver hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.
Personality: Heward hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in the south to a Mortician, Heward learned a great deal about his father's area of expertise. While studying, he fell in love. They married and had a daughter. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To share knowledge with the world; and sabotage a competitor
Ideals: Artistic, Logical. Bonds: In love, Job, Guardian. Occupation: Mortician
Voice: Posh accent
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Ignan, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 300 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Banded mail. 1 Half-Plate.
Guy Washington, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He tends to wear a red poncho over his likewise colored trousers and shirt. He keeps his red hair in a pixie cut. He wears a mask on his face.
Personality: He speaks before he thinks and is too direct. He is a font of random trivia from the lore and stories he has discovered
History: When he was but 3 years old his parents immigrated from the east. He has had some formal singing training, and achieved minor success. Now he works as a singing tutor during his time off.
Motivation: He's in love; and wants a kiss
Ideals: Logical, Artistic. Flaws: Impulsive. Bonds: Immigrant, Has a crush. Occupation: Detective
Voice: Hollow voice
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. 1 Minor magic item.
Kyle Clifton, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a very tight haircut. His eyes are likewise violet.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not believe in violence as a means to an end. He is a dedicated Guard but believes his peers are too gung-ho.
History: The child of northern immigrants he idolized his father. Kyle was born on a far northern forest where he grew up under the tutelage of his father, an expert Guard. He moves from town to town, unable to find a place to settle.
Motivation: He has money and likes to spend it; and he is unsatisfied with his job
Ideals: Pacifist. Bonds: Rich, Job, Immigrant. Occupation: Guard
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 26 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +2
Possessions: 700 gp.
Don Alston, Male Human [Permalink]
Personal [hide]
Description: He has a large white mantle and cape that has been intricately interwoven into his blue robe. He carries with him a set of crossbows, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His golden hair is lengthy. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born to a pair of adventurers, Don grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's looking for his big break.
Ideals: Fighting, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Ruler
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 39 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 17 (+3) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: Just what you see.
Gunter Yorke, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears pastel leather gloves, a pastel jacket, and tight pants. With bright black hair and a scraggly beard. He wears crescent spectacles with a black brim.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in a small village he learned the ways of the warrior from his mother. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunter fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To prove his worth to the world; and wants to work out more often
Ideals: Athletic, Fighting, Gifted. Flaws: Impulsive. Bonds: Attractive. Occupation: Roofer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
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