Gomory Gentry, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His blonde hair is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Gomory hails from a village terrorized by orcs. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.
Motivation: Revenge; and money/treasure
Flaws: Ugly, Depressed. Bonds: Immigrant, Enemies, Rich. Occupation: Sculptor
Voice: Breathy voice
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Undercommon, Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 1 Half-Plate. 1 Buckler. 1 Half-Plate.
Hugh Royston, Male Human [Permalink]
Personal [hide]
Description: He wears a green shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He carries a battered spear and tarnished sword as well. His golden hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He also has developed a complete distrust of the Healer profession.
History: He got into the Junk Dealer business at a young age. In his 16th year, his parents were killed by a brigands raid, leaving Hugh alone in the world. After a stint in an orphanage, he was adopted. He has never given up on his dancing dream.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Fighting, Optimist, Artistic. Bonds: Job, Enemies. Occupation: Junk Dealer
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 7 (-2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Thomas Shelby, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a black vest and prefers grey and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his blonde hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Thomas was raised in a hard working conservative environment. In his 14th year, his parents were killed by a goblins raid, leaving Thomas alone in the world. After a stint in an orphanage, he was adopted. He's also a talented Hunter, but doesn't like to broadcast it.
Motivation: He has money and likes to spend it; and many goblins want him driven away
Flaws: Ugly. Bonds: Has a crush, Job, Enemies, Rich. Occupation: Spy
Voice: Nasally tone
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 10000 cp. 1 Masterwork Heavy steel shield.
Everard Vance, Male Human [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he is wearing a long, blue, dusty cloak. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His green eyes are passionate and lively.
Personality: This man loves dancing and to teach people dancing more than just about anything. He also hits on women, regardless of circumstances.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His psionic abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.
Motivation: Seeks redemption; and he has decided he is irredeemable
Ideals: Artistic, Gifted. Bonds: Has a crush, Immigrant, Criminal record. Occupation: Assassin
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
Balimaar Cason, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is tall, broad shouldered and powerfully built. He keeps his long black hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He tends to his Roofer job now, and dutifully fulfills any obligations he has.
Motivation: He loathes his own lifestyle; and sabotage a competitor
Ideals: Fighting. Flaws: Impulsive, Depressed. Bonds: Job, Rich. Occupation: Roofer
Voice: Voice breaks
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 7 (-2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Terran, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 14000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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