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Advanced [show]


Everard Staurheim, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He prefers to wear pastel pants and tee shirts. His whole body is exceptionally muscular. He has styled his auburn hair well, parting it to the left. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered writing. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Passionate, Artistic. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Carter

Voice: Low rumbling, strings words together

Attributes [hide]

Everard Staurheim, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)12 (+1) 12 (+1)11 (+0)
Skills Acrobatics +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Banded agate (15 gp). Star rose quartz (70 gp).


Social Check DCs


Hugh Kent, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears dark leathers with embroidery. Beneath his clothing is a huge mess of scar tissue. His hair is golden, silky, and of moderate length. His violet eyes are passionate and lively.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the east to a Mason, Hugh learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Mason. He tends to his Mason job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and he feels threatened by others

Ideals: Joker. Flaws: Fearful. Bonds: Slave, Attractive, Job. Occupation: Mason

Voice: Eastern European accent

Attributes [hide]

Hugh Kent, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)14 (+2) 15 (+2)14 (+2)
Skills History +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Undercommon, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1400 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Norman Barton, Male Human [Permalink]

Personal [hide]

Description: This man wears bulky violet painted plate armor. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His hair is chestnut and very short. He has several tiny sapphire earrings on each ear.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.

Motivation: He is wracked by social anxiety.

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Rich, Religious. Occupation: Spy

Voice: Smoker's lung

Attributes [hide]

Norman Barton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 10 (+0)14 (+2) 13 (+1)16 (+3)
Skills Investigation +4, Stealth +0
Senses Passive Perception 11
Languages Common, Celestial, Terran
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 2400 sp.


Social Check DCs


Randal Wallace, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear brown tank tops with pastel pants. His golden hair is kept up in a ponytail inside a deerstalker hat. His amber eyes have a joyful gleam in them most of the time.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His father raised him in a mountain cabin. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He's also a talented Baker, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Impeccable. Flaws: Forgetful. Bonds: Immigrant, Job, Nature. Occupation: Layabout

Voice: Speaks like tongue is numb

Attributes [hide]

Randal Wallace, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 10 (+0)12 (+1) 10 (+0)12 (+1)
Skills Arcana +3, Sleight of Hand -1
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 400 gp. Eye agate (9 gp). Moonstone (20 gp). Peridot (20 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Drogo Easton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is brown, silky, and of moderate length. His eyes are a pleasant hazel.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found.

Ideals: Athletic, Optimist. Bonds: Attractive, Family, Slave. Occupation: Navigator

Voice: Gruff and masculine

Attributes [hide]

Drogo Easton, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)12 (+1) 15 (+2)16 (+3)
Skills Animal Handling +4, Deception +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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