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NPC Generator

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Advanced [show]


Nicholas Blackwood, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears loose pants and a collared shirt complete with sweater beneath his coat. His right leg appears badly burned and disfigured. His red hair is long and unkept. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Nicholas is depressed about a lot of things. He tends to be a nihilist. He never wears the same outfit twice, unless he absolutely has to.

History: He was born in the west. He has had some formal singing training, and achieved minor success. He left for the west, certain he would find work there.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Immigrant. Occupation: Unemployed

Voice: Sleepy voice

Attributes [hide]

Nicholas Blackwood, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)17 (+3) 12 (+1)13 (+1)
Skills History +5, Investigation +5
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2500 sp. 1 Half-Plate.


Social Check DCs


Ralf Nash, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a brown costume with the symbols of death on his torso. His golden hair is matted, messy, and big. He has gleaming, smiling gray eyes.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against goblins; and his religion dominates his actions

Flaws: Ugly, Forgetful. Bonds: Enemies, Religious, Mentor. Occupation: Fortune-teller

Voice: Creaky witch voice

Attributes [hide]

Ralf Nash, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)10 (+0) 9 (-1)17 (+3)
Skills Animal Handling +1, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Randal Barclay, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his auburn hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is skeptical of what others tell him and is slow to trust.

History: He got into the Bounty Hunter business at a young age. He worked as a nervous Bounty Hunter and found it very stressful. He ran away from his former home and has been making his living as a Bounty Hunter for the past few years.

Motivation: He desires power and/or immortality.

Flaws: Insane, Shy. Bonds: Adventurer, Job. Occupation: Bounty Hunter

Voice: Timid voice

Attributes [hide]

Randal Barclay, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)13 (+1) 13 (+1)10 (+0)
Skills Acrobatics +2, Athletics +2
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2500 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Diggory Tenley, Male Human [Permalink]

Personal [hide]

Description: He wears tan leather gloves, a tan jacket, and tight pants. He keeps his chestnut hair in a flapper bob. His fierce hazel eyes like to dwell on things.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is obsessed with a lost civilization.

History: He was born in the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Diggory's homeland. Diggory decided to take the middle way and become a bodyguard. Days after completing his studies, news broke out that his hometown was attacked by goblins. Diggory was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He is terrified, and will act out of fear; and he wants revenge against goblins

Ideals: Fighting. Flaws: Fearful. Bonds: Enemies, Adventurer, Immigrant. Occupation: Barrister

Voice: Scandinavian accent

Attributes [hide]

Diggory Tenley, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)8 (-1) 13 (+1)13 (+1)
Skills Persuasion +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Half-Plate. 1 Darkwood Buckler. 1 Masterwork Light wooden shield.


Social Check DCs


Solomon Hornsby, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses well, wearing black shirts, loose pants, and blazers most of the time. His tied-back hair is chestnut. He is baby faced.

Personality: He speaks before he thinks and is too direct. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the north, but his parents moved at a very young age to the west. Solomon was born on a far northern plains where he grew up under the tutelage of his mother, an expert Beggar. He left for the north, certain he would find work there.

Motivation: To prove his worth to the world.

Ideals: Entrepeneur. Flaws: Impulsive, Shy. Bonds: Attractive, Immigrant. Occupation: Beggar

Voice: Spits and sputters

Attributes [hide]

Solomon Hornsby, Male Human Fighter 4
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)10 (+0) 15 (+2)18 (+4)
Skills Deception +6, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp.


Social Check DCs

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