Clerebold Sheldon, Male Human [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears a weathered and beat up set of banded mail beneath an oversized tan coat. He has no hair. His hazel unseeing eyes seem to look past you.
Personality: He loves telling others what to do and how they should feel about things. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born a particularly ugly child, much to the horror of his parents. Cursed with unlife at a very young age, Clerebold has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Ideals: Opinionated. Flaws: Ugly, Disease, Antagonistic. Occupation: Miner
Voice: Squeaky
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 38 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 18 (+4) | 10 (+0) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Large well-done wool tapestry (400 gp). Solid gold idol (200 gp).
Trym Gentry, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a white armored body suit, with a simple black line shooting up and back down. His blonde hair is unkempt and raggedy. He has gleaming, smiling brown eyes.
Personality: A skeptical and narcissistic man, Trym's first love is himself. His second love is also himself. He pushes his goals aggressively. He is also a coward if confronted.
History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Locksmith
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 7 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 9000 cp.
Hunter Barney, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is calm most of the time but flees social interaction. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Hunter was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Map Maker. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and he is compelled to act according to his religious beliefs
Flaws: Ugly, Insane, Shy. Bonds: Religious, Job. Occupation: Map Maker
Voice: Sleepy voice
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 8 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 700 sp. Gold dragon comb with red garnet eye (300 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Gold and topaz bottle stopper cork (300 gp).
Adelard Walpole, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing a perfectly clean shirt and pair of pants. He has a long white beard with little hanging trinkets. His eyes, though not visible through his cowl, are amber.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is skeptical of what others tell him and is slow to trust.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved from fad to fad and when he turned 15 he discovered singing. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Ideals: Artistic. Flaws: Depressed, Shy. Bonds: Attractive, Military, Adventurer. Occupation: Slave Trader
Voice: Strong lisp
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 9 (-1) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +3
Possessions: 11000 cp.
Reynard Ridley, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a green and blue handkerchief worn on his left side. He has styled his brown hair well, parting it to the left. His eyes are likewise blue.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He pushes his goals aggressively. He is also a coward if confronted.
History: Reynard was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He ran away from his former home and has been making his living as a Mayor for the past few years.
Motivation: To protect his home; and sabotage a competitor
Ideals: Philantrophist, Gifted. Flaws: Fearful. Bonds: Job, Guardian. Occupation: Mayor
Voice: American accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.
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