Cory Langston, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear grey tank tops with green pants. With bright golden hair and a scraggly beard. He wears large thick round spectacles.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a habit of throwing himself into exceedingly dangerous situations.
History: From birth he was tutored by a cruel and relentless mentor. Through the years after Cory was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Cory's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is content; and to end his boredom
Flaws: Ugly, Mundane, Impulsive, Antagonistic. Bonds: Mentor. Occupation: Slave Trader
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 46000 sp. Emerald (1000 gp). Violet garnet (1000 gp). Azurite (5 gp). Red garnet (70 gp).
Gerald Deighton, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of flails on his belt, each one with a sapphire on the hilt. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: Prone to second guessing himself, he comes off as nervous. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born at the edge of vast forest. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted divine powers by his dying brother.
Motivation: Retire the richest man in the north; and his religion dominates his actions
Ideals: Entrepeneur, Fighting, Gifted. Flaws: Shy. Bonds: Nature. Occupation: Servant
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 9 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 4 (-3) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Thomas Springfield, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a tan coat over a black low-cut shirt, and a Stetson hat upon his head. He has a blonde handlebar mustache and slicked back blonde hair. His eyes are likewise violet. His teeth are white and perfect.
Personality: He does not believe in betrayal or weakness as things to be tolerated. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born to a poor family in the city he treasured whatever gifts he got. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Ideals: Justice. Bonds: Poor, Attractive, Has a crush, Adventurer. Occupation: Stableman
Voice: Draws out vowels
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 4 (-3) | 5 (-3) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +3
Possessions: 200 gp. Amber (80 gp). Blue quartz (5 gp).
Hugh Bradford, Male Human [Permalink]
Personal [hide]
Description: He wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. He is bristling with hidden weapons, mostly longbows and whips. His brown hair has been sun bleached extensively. His gray eyes peer out from beneath his Stetson black hat.
Personality: Aggressive, abrasive, and angry, Hugh embodies much of what other species detest in the Humans. A true patriot, Hugh would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born to a pair of adventurers, Hugh grew up listening to his mother's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bather work with an outfit from a few towns over. Bather work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Bather.
Motivation: He has passion for adventuring and risk.
Flaws: Antagonistic. Bonds: Criminal record, Military, Adventurer, Job. Occupation: Bather
Voice: Spits words with contempt
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 7 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp. Silver pearl (60 gp).
Gomory Tenley, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a grey vest and prefers blue and brown shirts. His boots appear to have been at one point steel toed but are quite worn down, and is pretty ugly. His silver hair is long and unkept. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: Abrasive and pushy, he has a hard time making friends. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and he has money and likes to spend it
Flaws: Ugly, Antagonistic, Disease. Bonds: Job, Rich. Occupation: Doctor
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 11 (+0) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
Possessions: 1 Masterwork Artisan’s tools. 1 Silk rope. 1 Masterwork manacles.
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