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Advanced [show]


Lance Byron, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an entirely pastel suit with red socks and a vest with buckled shoes. With a patchy black beard and wild black hair. He wears large thick round spectacles.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the east his family was never financially stable. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: He has passion for adventuring and risk; and to unite with his sister

Bonds: Attractive, Religious, Poor, Family, Adventurer. Occupation: Assassin

Voice: Mousy voice

Attributes [hide]

Lance Byron, Male Human Fighter 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)13 (+1) 13 (+1)11 (+0)
Skills Arcana +4, Medicine +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Balimaar Compton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a large black jacket. His auburn hair is smooth and relatively long. His hazel eyes peer out from beneath his wide-brimmed black hat.

Personality: Balimaar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich northern family. Balimaar was born on a far northern plains where he grew up under the tutelage of his mother, an expert Soapmaker. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk.

Ideals: Impeccable. Bonds: Rich, Immigrant, Adventurer. Occupation: Soapmaker

Voice: Jamaican accent

Attributes [hide]

Balimaar Compton, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)8 (-1) 8 (-1)16 (+3)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. Blue sapphire (700 gp). Moss agate (11 gp).


Social Check DCs


Bertram Ridley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He dresses in tan turtlenecks beneath a black coat with grey slacks. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are amber.

Personality: He is happy with his job as a Performer. He turns his eye from what people do, preferring to live and let live. He is an amazing painter.

History: A powerful wizard made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Performer like his mother before him.

Motivation: An old rival family wants him found; and to be a weaver again

Ideals: Gifted. Bonds: Job, Mentor, Family. Occupation: Performer

Voice: Whispers

Attributes [hide]

Bertram Ridley, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 8 (-1)10 (+0)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 500 sp.


Social Check DCs


Theodoric Hadley, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a robe, a symbol of death around his neck, and a kukri on his belt. His golden hair is greasy and uncared for. His hazel eyes dart from person to person.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Energy wise he seems alert and responsive.

History: Born in a small village he learned the ways of the warrior from his mother. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theodoric fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Fighting, Gifted, Professionalism. Flaws: Ugly. Bonds: Criminal record. Occupation: Ruler

Voice: Jamaican accent

Attributes [hide]

Theodoric Hadley, Male Human Fighter 4
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 47 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)15 (+2) 14 (+2)6 (-2)
Skills Medicine +4, Nature +4
Senses Passive Perception 12
Languages Common, Undercommon, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Star rose quartz (50 gp). 1 Masterwork Light steel shield. 1 Half-Plate. 1 Breastplate. 1 Chain shirt.


Social Check DCs


Anthony Clinton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he tends to wear a grey poncho over his likewise colored trousers and shirt. His hair, while still mostly chestnut, has prominent grey streaks. He wears a mask on his face.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Anthony was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has dedicated himself to building a better world.

Motivation: He has passion for adventuring and risk; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Racist, Impulsive. Bonds: Family, Adventurer, Criminal record. Occupation: Mortician

Voice: Hollow voice

Attributes [hide]

Anthony Clinton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 15 (+2)18 (+4) 9 (-1)10 (+0)
Skills Insight +1, Stealth +1
Senses Passive Perception 9
Languages Common, Druidic, Orc, Draconic, Terran
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 12000 cp.


Social Check DCs

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