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NPC Generator

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Advanced [show]


William Conway, Male Human [Permalink]

Personal [hide]

Description: This malnourished man sports brown clothing, slightly heavier than average wear. His red hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes are slightly larger than normal.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: William was raised in a hard working conservative environment. His arcane abilities were realized during a raid on his village. He has set out to sabotage the competition.

Motivation: Expand his business; and sabotage a competitor

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Religious, Job. Occupation: Sage

Voice: Excited and jittery

Attributes [hide]

William Conway, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)16 (+3) 13 (+1)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Tiger eye turquoise (9 gp). Sardonyx (50 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Diggory Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has a long chestnut beard with little hanging trinkets. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a Guard, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Performer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.

Motivation: Someone believes him a fraud.

Ideals: Optimist. Flaws: Insomniac. Bonds: Attractive, Poor, In love. Occupation: Performer

Voice: Soft and mumbly

Attributes [hide]

Diggory Wedgwood, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)8 (-1) 11 (+0)15 (+2)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Anthony Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear ponchos typically of a light white in addition to tight pants. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He wears crescent spectacles with a black brim.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He also is a firm believer in the manly ideal.

History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his father's forge. He's also a talented Animal Trainer, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Mason responsibilities is difficult.

Flaws: Impulsive. Bonds: Attractive, Rich, Job. Occupation: Mason

Voice: Speaks with squeezed throat

Attributes [hide]

Anthony Cholmondeley, Male Human Fighter 4
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 17 (+3)17 (+3) 12 (+1)16 (+3)
Skills Athletics +0, Deception +5
Senses Passive Perception 11
Languages Common, Celestial, Infernal, Druidic
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +5

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Hunter Landon, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears bulky yellow painted plate armor. His brown hair is kept up in a ponytail inside a feathered hat. His violet eyes lackadaisically let the world flow into them.

Personality: Overbrimming with self-confidence, Hunter isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Energy wise he seems alert and responsive.

History: Hunter hails from a village terrorized by orcs. When Hunter reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the north, certain he would find work there.

Motivation: He wants revenge against orcs.

Ideals: Impeccable, Professionalism. Bonds: Immigrant, Enemies, Military. Occupation: Spice Merchant

Voice: Spits and sputters

Attributes [hide]

Hunter Landon, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 8 (-1)14 (+2) 13 (+1)10 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Auran, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Blue sapphire (800 gp). Amethyst (130 gp). Fire opal (800 gp).


Social Check DCs


Norman Budd, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a blue tunic with grey highlights, and long brown pants that bunch up around his shoes. His red hair is cut short with large spiked bangs in the front. His half smiles and green eyes are beguiling and draw you in.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. The war was a terrible time for him, and Norman does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mortician arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and he is greedy

Flaws: Antagonistic, Depressed. Bonds: Immigrant, Attractive, Military, Rich. Occupation: Mortician

Voice: Relaxed voice

Attributes [hide]

Norman Budd, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 10 (+0)6 (-2) 15 (+2)16 (+3)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 90 pp.


Social Check DCs

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