Adelard Shelly, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears very tight pants and wife beaters, though occasionally he sports a brown coat. With a patchy white beard and wild white hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He receives visions of the future at random moments
History: Adelard was born the youngest of three triplets. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Adelard never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Regain custody of his daughter; and he is content
Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Family, In love. Occupation: Merchant
Voice: Sore throat, cough
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 10 (+0) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +2
Possessions: 600 gp.
Simon Ashley, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He is portly but not overly obese. He has blonde hair. His eyes are a pleasant green.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a font of random trivia from the lore and stories he has discovered
History: Simon was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Doesn't want to be a Adventurer and was forced into it by his family; and his spouse's relatives view him with great suspicion
Ideals: Justice, Logical. Flaws: Disease. Bonds: Poor, Military, Family. Occupation: Adventurer
Voice: Hollow voice
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 3000 sp. 1 Masterwork manacles. 1 Superior lock. 1 Silk rope.
Heward Atherton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a brown tunic with yellow highlights, and long pastel pants that bunch up around his shoes. His blonde hair is cut short with large spiked bangs in the front. His amber eyes are passionate and lively.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in the west to a Glassblower, Heward learned a great deal about his father's area of expertise. He worked as a nervous Glassblower and found it very stressful. He now mingles about in high society.
Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage
Ideals: Optimist, Philantrophist. Bonds: Job, Rich, Family. Occupation: Glassblower
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 100 gp.
Dean Clapham, Male Human [Permalink]
Personal [hide]
Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is muscular with a powerful set of arms. His auburn hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has a massive crush on the younger sibling of the Interpreter who has hired him part-time. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has gone from town to town working and never settling down anywhere, but has fallen for a local Actor. He hasn't told them the truth, but wants to settle down with them.
Motivation: He would like to get married and retire; and wants a kiss
Ideals: Joker. Flaws: Insane. Bonds: Attractive, Has a crush, Military. Occupation: Interpreter
Voice: Scandinavian accent
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp.
Thomas Everly, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a robe, a symbol of death around his neck, and a morningstar on his belt. He has shaved his head bald. He wears an eyepatch.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Thomas lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now spends his time doing works of charity.
Motivation: Wants to raise his children well; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Passionate, Philantrophist. Flaws: Ugly. Bonds: Family. Occupation: Interpreter
Voice: Spanish accent
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
Possessions: 500 gp. Lapis lazuli (16 gp). 1 Chain shirt.
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