Trey Remington, Male Human [Permalink]
Personal [hide]
Description: This man is wearing a long, white cloak. He has a penchant for wearing a ring with an oversized topaz on his right hand. His golden hair is thinning but still full. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Further he is a bit of a stoner and is frequently out of it.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He got away from his former life and has fallen to alcoholism.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and he wants revenge against drow
Ideals: Gifted. Flaws: Insomniac, Addict. Bonds: Rich, Religious, Enemies. Occupation: Laborer
Voice: Booming voice
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Undercommon, Druidic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 5000 sp. 1 Minor magic item.
Hubert Nash, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor, and he perpetually has his halberd ready. His blonde hair is cut short. This hazel eyed northerner is not easily forgotten.
Personality: He is witty, but his monotone delivery comes off as unnerving He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: Born in the north his family was never financially stable. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting gnolls, the young Hubert began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.
Motivation: A deep hatred of gnolls; and many gnolls want him driven away
Ideals: Fighting, Joker, Entrepeneur. Bonds: Enemies, Poor. Occupation: Herbalist
Voice: Low and grunting
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 10 (+0) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +5
Possessions: 400 gp.
Anthony Barclay, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses in collared shirts and wears a proper scarf over his head. He has a small bristly mustache and wavy brown hair. He has gleaming, smiling green eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Anthony grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Anthony. He used his abilities to trick people and travel the world for free.
Motivation: He doesn't get along with people that don't share his tastes; and he has decided he is irredeemable
Ideals: Optimist, Impeccable. Flaws: Disease. Bonds: Criminal record. Occupation: Architect
Voice: Thin and wheezing
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp.
Drogo Rowley, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has moderate length auburn hair. His blue unseeing eyes seem to look past you.
Personality: He is a hateful person. He taunts others and blames them for his problems. He does not trust anyone and sleeps with one eye open.
History: He was always a brilliant, if unscrupulous mind. Through the years after Drogo was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Drogo's father didn't care for him much, and the feeling was mutual. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Logical. Flaws: Disease, Antagonistic, Insomniac, Insane. Occupation: Bricklayer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Gnoll, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp. Lapis lazuli (7 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Roland Colby, Male Human [Permalink]
Personal [hide]
Description: He wears black leather gloves, a black jacket, and tight pants. He has a slight overbite and is overall scrawny. His red hair is cut jaggedly and amateurishly. His eyes are green and beady.
Personality: Confrontational and typically high on some drug or another. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born the only child of a wealthy merchant. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the west; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Addict, Shy. Occupation: Healer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 17 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Draconic, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp. 3 Antitoxin. 3 Smokesticks.
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