Arnold Colton, Male Human [Permalink]
Personal [hide]
Description: This man has the majority of his body covered in plate, and sports empty pouches on his belt. His white hair is slicked back into a classic pompadour. He has a dull look in his violet eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He is the product a well kept family trust fund and as such has never really known need. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: To prove his worth to the world; and he's repulsed by the pc
Flaws: Antagonistic, Impulsive. Bonds: Rich, Immigrant. Occupation: Stylist
Voice: Slurs words
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Ignan, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 20 pp.
Percival Walcott, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears rags and sports a simple walking cane. He wears his golden hair down. He is very pretty but has cold, dead eyes.
Personality: He is a Slave Trader first and foremost. He believes firmly that knowledge should be universal. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: When he was but 3 years old his parents immigrated from the west. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Percival fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Fighting. Flaws: Shy. Bonds: Poor, Attractive, Job, Immigrant. Occupation: Slave Trader
Voice: Stutters
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 13 (+1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 10 pp. Lapis lazuli (5 gp).
Hubert Pinkerton, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his hair in dreadlocks. His fierce violet eyes like to dwell on things.
Personality: Eccentric and domineering, Hubert will drive conversation. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Hubert was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Some 7 years later his spouse died after the birth of his son. Heartbroken, Hubert never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Extrovert. Bonds: Family, Job, In love, Religious. Occupation: Dilettante
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Dean Stanley, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting yellow shirt and pants. He keeps his brown hair in a pixie cut. His green eyes are passionate and lively.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He served in the navy to pay for his family's outstanding loans. His childhood dream was to be a Dilettante, but he was a colossal failure. He has set out to sabotage the competition.
Motivation: He is wracked by social anxiety; and to be a dilettante again
Ideals: Disciplined. Flaws: Fearful. Bonds: Military, Job. Occupation: Unemployed
Voice: Irish accent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Half-Plate.
Rolf Colby, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a black cloak and cross-gartered green stockings. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is able to make almost anything out of random pieces of junk.
History: He got into the Doctor business at a young age. His family was turned out during the war. He and his family wandered west to less war torn lands. He has taken up work as a Doctor and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Wants to open a new tavern.
Ideals: Persistence, Gifted. Flaws: PTSD. Bonds: Poor, Job. Occupation: Doctor
Voice: Spits and sputters
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 50 pp. 4 Antitoxin. 4 Smokesticks. 1 Everburning torch.
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Their contribution stands as a beacon of hope for all adventurers!
