Conrad Marley, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and is typically in his Shepherd uniform. His black hair is heavily combed to the right. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: Conrad speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is skeptical of what others tell him and is slow to trust.
History: He was born to loving parents in a slum to the west. He helped his mother out around the business and became quite the natural. He became a Shepherd soon after.
Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult; and wants to open a new tavern
Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Job, Poor. Occupation: Shepherd
Voice: Raspy
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 10 (+0) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
Possessions: 2600 sp.
Peter Alston, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'8" and is wearing a long, grey, dusty cloak. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His fair skin shows little sign of his aristocratic breeding.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: The child of southern immigrants he idolized his father. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has been a successful dealer in antiques buying low and selling high.
Motivation: He has decided he is irredeemable.
Ideals: Entrepeneur. Flaws: Insomniac, Insane. Bonds: Attractive, Criminal record, Immigrant. Occupation: Soapmaker
Voice: High pitched and raspy
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 17 (+3) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 21000 sp. Rhodochrosite (5 gp). Moss agate (5 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Randal Ryland, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He very much looks the part of a Bounty Hunter. He has a red handlebar mustache and slicked back red hair. His brown eyes are slightly larger than normal.
Personality: Abrasive and pushy, he has a hard time making friends. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born in the north to a Bounty Hunter, Randal learned a great deal about his mother's area of expertise. His arcane abilities were realized during a raid on his village. He has drifted from career to career and currently works as a Bounty Hunter.
Motivation: To be a Farmer again; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Job. Occupation: Bounty Hunter
Voice: Hissing voice
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Celestial, Druidic, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 20 pp. Rhodochrosite (8 gp). 1 Minor magic item.
Godfrey Wilberforce, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright tan and grey, and wears rings and necklaces with large, colorful gems. He carries with him a set of axes, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He is bald on top and has large chestnut tufts of hair around his ears. His face is scarred and worn.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Flattery will make him almost putty in your hands.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Shy, Selfish. Bonds: Rich, Slave. Occupation: Farmer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp. Jasper (80 gp). Carnelian (80 gp).
Gerald Wade, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears light armors faded through time and improper care. His hair is short and white. His eyes are brown and he is always smoking a pipe.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is a bit of a xeno-phobe, disliking non-Humans.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying sister.
Motivation: Human compassion; and a strong sense of loyalty to human people
Ideals: Athletic, Artistic, Gifted. Flaws: Racist. Occupation: Sculptor
Voice: Mousy voice
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 9 (-1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 700 sp.
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Their contribution stands as a beacon of hope for all adventurers!