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Advanced [show]


Hubert Hadlee, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears just a brown suit. His brown hair has been sun bleached extensively. He wears an eyepatch.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He also hits on women, regardless of circumstances.

History: The child of southern immigrants he idolized his mother. Hubert liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants to get laid; and he has a crush on the local carter

Ideals: Justice. Flaws: Ugly. Bonds: Immigrant, Has a crush, Nature. Occupation: Barber

Voice: Sighs a lot, exhausted

Attributes [hide]

Hubert Hadlee, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)15 (+2) 11 (+0)14 (+2)
Skills Insight +2, Investigation +4
Senses Passive Perception 10
Languages Common, Terran, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 7000 sp. Deep green spinel (100 gp). Rhodochrosite (6 gp). Amethyst (100 gp). Violet garnet (700 gp).


Social Check DCs


Balimaar Brandon, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this northern man dresses in collared shirts and wears a proper scarf over his head. He has wavy golden hair. His eyes are green and he is always smoking a pipe.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Balimaar was born with his father's beautiful face. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Balimaar took refuge in the large cave and found the beat up scythe and armor he uses now. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Philantrophist. Flaws: Insane. Bonds: Nature, Attractive. Occupation: Fletcher

Voice: Strong lisp

Attributes [hide]

Balimaar Brandon, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)17 (+3) 12 (+1)17 (+3)
Skills Arcana +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc, Gnoll, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2200 sp. Deep blue spinel (900 gp). Deep blue spinel (900 gp). Alexandrite (900 gp).


Social Check DCs


Patrick Atherton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a yellow tunic with black highlights, and long yellow pants that bunch up around his shoes. His hair is golden and very short. He has a tattooed face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of eastern immigrants he idolized his father. Patrick abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's in love; and wants his loneliness to end

Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Bricklayer

Voice: Dark and ominous

Attributes [hide]

Patrick Atherton, Male Human Fighter 4
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)14 (+2) 12 (+1)5 (-3)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Auran, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 16000 sp. 1 Half-Plate. 1 Half-Plate. 1 Buckler. 1 Chain shirt.


Social Check DCs


Roland Leighton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears an entirely pastel suit with red socks and a vest with buckled shoes, he is not a threatening figure. His red hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has all his life been fascinated with writing.

History: When he was but 7 years old his parents immigrated from the north. In his 15th year, his parents were killed by a gnolls raid, leaving Roland alone in the world. After a stint in an orphanage, he was adopted. He used his abilities to travel the world and help people.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and wants to raise his children well

Ideals: Philantrophist, Artistic. Bonds: Immigrant, Enemies, Family. Occupation: Barkeep

Voice: Jamaican accent

Attributes [hide]

Roland Leighton, Male Human Fighter 4
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)14 (+2) 11 (+0)12 (+1)
Skills Arcana +4, Survival +2
Senses Passive Perception 10
Languages Common, Auran, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 9000 cp. Silver pearl (80 gp). Iolite (50 gp). Amber (80 gp). Zircon (50 gp).


Social Check DCs


Roger Wentworth, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He usually wears his black robe and has his nunchaku always slung over his shoulder. His long red hair reaches down to his waist. His brown eyes have a joyful gleam in them most of the time.

Personality: He is overprotective of those who hire his services. He would rather hide behind his crafts than deal with other people.

History: A powerful brothel owner made him what he is. He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.

Motivation: To clean up the streets; and further expansion of business

Ideals: Artistic. Flaws: Shy. Bonds: Immigrant, Guardian, Mentor. Occupation: Map Maker

Voice: Old thin voice

Attributes [hide]

Roger Wentworth, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)13 (+1) 14 (+2)8 (-1)
Skills Animal Handling +4, Performance +1
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 4000 sp.


Social Check DCs

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