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NPC Generator

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Advanced [show]


Miles Wesley, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze, and he perpetually has his warhammer ready. He has styled his auburn hair well, parting it to the right. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is almost excessively polite to everyone, even when angry. He feeds upon the attention of others.

History: He comes from a rich northern family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Money/treasure; and retire the richest man in the north

Ideals: Fighting, Entrepeneur. Flaws: Shy. Bonds: Rich, Attractive. Occupation: Weaver

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Miles Wesley, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)16 (+3) 6 (-2)13 (+1)
Skills History +5, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Sylvan, Gnome, Ignan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Trym Chester, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a green poncho over his likewise colored trousers and shirt. His white hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Stoic and calm, he prefers to meditate than take action. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the north his family was never financially stable. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Disciplined. Flaws: Insane, Antagonistic. Bonds: Poor. Occupation: Mayor

Voice: Speaks with back of mouth

Attributes [hide]

Trym Chester, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 15 (+2)11 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Ralf Compton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Architect arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle; and he has decided he is irredeemable

Flaws: Fearful, Depressed. Bonds: Criminal record, Rich, Immigrant. Occupation: Architect

Voice: Booming voice

Attributes [hide]

Ralf Compton, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)14 (+2) 18 (+4)11 (+0)
Skills Intimidation +2, Perception +6
Senses Passive Perception 16
Languages Common, Sylvan, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Aldous Windsor, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears dull white sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. With bright brown hair and a scraggly beard. His face is scarred and worn.

Personality: While he acts the brute, he is far gentler than he would appear. He is lazy, self-centered, vain, and jealous.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help

Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Rich, Criminal record. Occupation: Knight

Voice: Whispers

Attributes [hide]

Aldous Windsor, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)12 (+1) 18 (+4)17 (+3)
Skills Arcana +3, Investigation +3
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Musical instrument.


Social Check DCs


Trym Van Es, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he is well dressed, constantly wearing a tan suit, red shirt, and black tie. His black hair is cut short. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He speaks before he thinks and is too direct. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: From birth he was tutored by a cruel and relentless mentor. Cursed with lycanthropy at a very young age, Trym has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Ugly, Impulsive, Disease. Bonds: Rich, Mentor. Occupation: Barrister

Voice: Stutters

Attributes [hide]

Trym Van Es, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)6 (-2) 13 (+1)16 (+3)
Skills Nature +0, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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