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NPC Generator

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Advanced [show]


Richard Watson, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is bristling with hidden weapons, mostly ceremonial daggers and rapiers. His black hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is afraid of women and trembles around them

History: He was raised in a white middle class family as the only child. A gifted student he started as a Fletcher, but he got bored and became a Unemployed. He used his abilities to trick people and travel the world for free.

Motivation: He'd like to take his coworkers down a peg; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Persistence. Flaws: Ugly, Shy, Mundane. Bonds: Criminal record, Job. Occupation: Unemployed

Voice: Soothing and warm

Attributes [hide]

Richard Watson, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)14 (+2) 8 (-1)14 (+2)
Skills Persuasion +4, Religion +4
Senses Passive Perception 9
Languages Common, Undercommon, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Bernard Berkeley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he typically wears black cloth garments or leather armor. He has a small bristly mustache and wavy auburn hair. He wears large thick round spectacles.

Personality: He speaks before he thinks and is too direct. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the north, but his parents moved at a very young age to the east. Because his mother participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to prove his worth to the world

Flaws: Impulsive, Disease, Greedy. Bonds: Immigrant, Enemies. Occupation: Ploughman

Voice: Sighs a lot, exhausted

Attributes [hide]

Bernard Berkeley, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)11 (+0) 7 (-2)12 (+1)
Skills Arcana +2, Intimidation +3
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Golden pearl (130 gp).


Social Check DCs


Raymond Hadlee, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he sports violet clothing, slightly heavier than average wear. His hair, while still mostly brown, has prominent grey streaks. His face is covered beneath a completely black helmet.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He served in the navy to pay for his family's outstanding loans. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends.

Ideals: Entrepeneur. Bonds: Attractive, Military, Adventurer. Occupation: Barkeep

Voice: Spanish accent

Attributes [hide]

Raymond Hadlee, Male Human Fighter 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)13 (+1) 10 (+0)13 (+1)
Skills History +3, Nature +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Frederick Harlan, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears bulky red painted plate armor. He has no hair. He tend to wears goggles to shield his eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Frederick lived on a farm with his father, near the main road leading to a nearby town. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: Wants to raise his children well; and regain custody of his daughter

Ideals: Opinionated. Flaws: Ugly, Insane. Bonds: Criminal record, Family. Occupation: Fletcher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Frederick Harlan, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)15 (+2) 13 (+1)7 (-2)
Skills History +4, Persuasion +0
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Tourmaline (130 gp). Peridot (20 gp). 1 Disguise kit. 1 Small steel mirror.


Social Check DCs


Theodoric Hornsby, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a long, black, dusty cloak. He has a very tight haircut. His eyes are a pleasant amber.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is able to fit into much smaller and tighter spaces than normal.

History: He was born blind and as such lacked many opportunities for work. After coming to the age of reason, Theodoric took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He got away from his former life and has fallen to alcoholism.

Motivation: A deep hatred of gnolls; and he wants revenge against gnolls

Ideals: Gifted. Flaws: Disease, Addict. Bonds: Guardian, Enemies. Occupation: Barber

Voice: Thin and wheezing

Attributes [hide]

Theodoric Hornsby, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)10 (+0) 11 (+0)16 (+3)
Skills History +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Violet garnet (900 gp). Violet garnet (900 gp).


Social Check DCs

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