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NPC Generator

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Advanced [show]


Ernest Harlan, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting clothing which further accentuates his frame. He wears a colorful flower in his black hair. His eyes, though not visible through his cowl, are violet.

Personality: Cocky and sure of himself, he believes he is the best Mortician born in the past three hundred years. He never wears the same outfit twice, unless he absolutely has to.

History: From birth he was tutored by a cruel and relentless mentor. He has had some formal dancing training, and achieved minor success. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Ideals: Artistic, Persistence. Bonds: Attractive, Job, Mentor, Criminal record. Occupation: Mortician

Voice: Boston accent

Attributes [hide]

Ernest Harlan, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills Performance +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 13000 cp. Rock crystal (60 gp). Brown-green garnet (40 gp).


Social Check DCs


Anthony Quinton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses in red turtlenecks beneath a blue coat with black slacks. He keeps his long brown hair kept up in a rat tail. He wears an eyepatch.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: The child of a Weaver, who enjoyed hunting, Anthony was taken on many hunting expeditions. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He then took over the family business and is one of the better Layabout for hire.

Motivation: He has decided he is irredeemable.

Ideals: Optimist. Flaws: Ugly. Bonds: Criminal record, Nature, Job. Occupation: Layabout

Voice: Scottish accent

Attributes [hide]

Anthony Quinton, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)3 (-4) 11 (+0)12 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Odo Hale, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair is singed and shortened. His face is covered beneath a completely black helmet.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Carter

Voice: Indian accent

Attributes [hide]

Odo Hale, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)5 (-3) 14 (+2)9 (-1)
Skills Athletics +5, Deception +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Trym Sharps, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His whole body is exceptionally muscular. His chestnut hair is matted, messy, and big. His brown unseeing eyes seem to look past you.

Personality: Abrasive and pushy, he has a hard time making friends. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Retire the richest man in the west; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Ugly, Disease, Antagonistic. Bonds: Immigrant. Occupation: Butcher

Voice: Boston accent

Attributes [hide]

Trym Sharps, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 12
Languages Common, Infernal, Halfling
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +4

Possessions: 17000 cp. 1 Minor magic item.


Social Check DCs


Norman Shipley, Male Human [Permalink]

Personal [hide]

Description: An older man who has a large green mantle and cape that has been intricately interwoven into his pastel robe, he is not a threatening figure. His chestnut hair is long and unkept. He tend to wears goggles to shield his eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a ruthless business man, a trait he acquired from his mother.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to have a good time and be beloved; and he is compelled to act according to his religious beliefs

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Sculptor

Voice: Breathy voice

Attributes [hide]

Norman Shipley, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)13 (+1) 18 (+4)14 (+2)
Skills Nature +3, Perception +6
Senses Passive Perception 16
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. Large well-done wool tapestry (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Solid gold idol (500 gp).


Social Check DCs

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