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NPC Generator

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Advanced [show]


Roger Hayden, Male Human [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He is wearing a long, blue, dusty cloak. He has shaved his head bald. He wears crescent spectacles with a black brim.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He comes from a rich northern family. From his teen years he was always beautiful and desirable, so people have always doted on him. He now owns his own business.

Motivation: He is compelled to act according to his religious beliefs; and he is greedy

Flaws: Shy, Secretive. Bonds: Attractive, Rich, Job, Religious. Occupation: Healer

Voice: Raspy

Attributes [hide]

Roger Hayden, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)16 (+3) 7 (-2)13 (+1)
Skills Nature +5, Stealth +4
Senses Passive Perception 8
Languages Common, Druidic, Celestial, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Silk rope. 1 Masterwork Thieves’ tools. 1 Bullseye lantern.


Social Check DCs


Heward Pickering, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is constantly adorned with expensive silk clothing, often dyed in bright tan and black, and wears rings and necklaces with large, colorful gems, and a wedding ring on his left hand. With a patchy silver beard and wild silver hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He can speak with the recently deceased. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. Some 3 years later his spouse died after the birth of his son. Heartbroken, Heward never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Fearful, Disease. Bonds: Rich, In love, Attractive. Occupation: Servant

Voice: Shortens vowels

Attributes [hide]

Heward Pickering, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)13 (+1) 11 (+0)8 (-1)
Skills Deception +1, Nature +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Bertram Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting pastel shirt and pants. He carries with him a set of hand crossbows on his belt, each one with a aquamarine on the hilt. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: His parents moved while he was still in utero so he is the first generation to be born here. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Rich. Occupation: Marshal

Voice: German accent

Attributes [hide]

Bertram Hackney, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 10 (+0)15 (+2) 6 (-2)8 (-1)
Skills Acrobatics +0, Intimidation +1
Senses Passive Perception 8
Languages Common, Elven, Orc
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +4

Possessions: 100 gp.


Social Check DCs


Robert Braxton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears many layers of old clothing at all times. He has wavy silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has always had a great fascination with Human culture. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His mother raised him in a mountain cabin. When money was particularly tight he was walking through alleys when he overheard a Cook hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Justice. Flaws: Ugly, Insane, Racist. Bonds: Poor, Nature. Occupation: Cook

Voice: Ums and uhs a lot

Attributes [hide]

Robert Braxton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)13 (+1) 11 (+0)15 (+2)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Disguise kit.


Social Check DCs


Manfred Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He dresses in blue turtlenecks beneath a brown coat with violet slacks. His red hair is lengthy and is close to two feet long. He is baby faced.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a bit of a xeno-phobe, disliking non-Humans.

History: From birth he was tutored by a cruel and relentless mentor. Manfred was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Manfred decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now spends his time doing works of charity.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Racist. Bonds: Criminal record, Mentor, Job. Occupation: Mason

Voice: Sighs a lot, exhausted

Attributes [hide]

Manfred Lindsay, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)8 (-1) 8 (-1)12 (+1)
Skills Perception +1, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 600 sp. Azurite (16 gp). 1 Good lock.


Social Check DCs

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