Alex Hallewell, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears baggy pastel pantaloons and a white scarf. Beneath his clothing is a huge mess of scar tissue. His long golden hair reaches down to his waist. He has several tiny aquamarine earrings on each ear.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A true patriot, Alex would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born on a small isolated farm. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: He is currently in port desperately looking for someone to get him out; and he is greedy
Flaws: Shy. Bonds: Slave, Rich, Military, Nature. Occupation: Spice Merchant
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 15 (+2) | 10 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Geoffrey Lincoln, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a black shirt with thin green vertical stripes and tan pants. His black hair is long and unkept. He wears a mask on his face.
Personality: Geoffrey hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is content.
Ideals: Artistic. Flaws: Ugly, Secretive, Mundane. Bonds: Religious. Occupation: Bowyer
Voice: Soft and melodious
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
Possessions: 4000 cp. Golden yellow topaz (500 gp).
Thomas Yardley, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and very much looks the part of a Butcher. His deerstalker hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born on a small isolated farm. His childhood dream was to be a Detective, but he was a colossal failure. He's also a talented Detective, but doesn't like to broadcast it.
Motivation: Expand his business; and marry his sister to traveling adventurers
Ideals: Optimist. Flaws: Ugly. Bonds: Job, Family, Nature. Occupation: Butcher
Voice: Sleepy voice
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Abyssal, Goblin
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp. 1 Minor magic item.
Roland Staurheim, Male Human [Permalink]
Personal [hide]
Description: This man sports green clothing, slightly heavier than average wear, and sports empty pouches on his belt. His white hair is singed and shortened. He is baby faced.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He takes great joy in being the best Glassblower in town.
History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To settle down with his crush; and to be a marshal again
Flaws: Ugly, Secretive. Bonds: Job, Immigrant, Has a crush. Occupation: Glassblower
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 12 (+1) | 7 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: Rich purple corundum (900 gp). Amber (140 gp). Alexandrite (700 gp). 3 Thunderstones.
Alexandre Hamilton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. He keeps his blonde hair in a flapper bob. He has a dull look in his brown eyes.
Personality: Alexandre wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Alexandre hails from a village terrorized by drow. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Athletic, Disciplined. Bonds: Rich, Enemies. Occupation: Sculptor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Healer’s kit. 1 Masterwork manacles.
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Their contribution stands as a beacon of hope for all adventurers!
