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NPC Generator

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Advanced [show]


Randal Tindall, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is silver and curly. His eyes are brown.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a minor phobia of water and hates getting wet.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mortician arts, while his mother instructed him in etiquette, music and courtly manner. Like his father and his brother before him, after school he went straight into learning to become a Mortician. He ran away from his former home and has been making his living as a Mortician for the past few years.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and money/treasure

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Rich, Job, Enemies. Occupation: Mortician

Voice: Pronounces difficult words wrong

Attributes [hide]

Randal Tindall, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)11 (+0) 13 (+1)17 (+3)
Skills Athletics +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Anthony Sutton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in an above average manner. He wears his white hair down. He is very pretty but has cold, dead eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has worked as a Detective like his father before him.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Gifted. Flaws: Fearful, PTSD. Bonds: Attractive, Job. Occupation: Detective

Voice: Sore throat, cough

Attributes [hide]

Anthony Sutton, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 24000 cp.


Social Check DCs


Solomon Walcott, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing a long, brown, dusty cloak. His hair is cut close to his head. His eyes, though not visible through his cowl, are brown.

Personality: A deeply religious man he believes everything happens for a reason. A true patriot, Solomon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He is a Hag in disguise. Cursed with lycanthropy at a very young age, Solomon has worked very hard to control his curse. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and regain custody of his son

Flaws: Disease. Bonds: Religious, Military, Adventurer, Family. Occupation: Seamstress

Voice: Switch between two voices

Attributes [hide]

Solomon Walcott, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)11 (+0) 11 (+0)8 (-1)
Skills Athletics +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Banded mail. 1 Masterwork Heavy wooden shield.


Social Check DCs


Roger Livingstone, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man prefers to wear brown pants and tee shirts. His auburn hair, when down, is lengthy. His fierce amber eyes like to dwell on things.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also has developed a complete distrust of the Barkeep profession.

History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Adventurer and found it very stressful. He moves from town to town, unable to find a place to settle.

Motivation: An old rival family wants him found; and balancing his hectic life and new adventurer responsibilities is difficult

Ideals: Persistence. Flaws: Disease. Bonds: Job, Immigrant, Family. Occupation: Adventurer

Voice: Sighs a lot, exhausted

Attributes [hide]

Roger Livingstone, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)15 (+2) 13 (+1)15 (+2)
Skills Acrobatics +2, Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Miles Garrick, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries with him a set of scimitars, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has a very tight haircut. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He has had some formal dancing training, and achieved minor success. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Miles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Many orcs want him driven away.

Ideals: Fighting, Optimist, Artistic. Bonds: Religious, Enemies. Occupation: Barber

Voice: Scottish accent

Attributes [hide]

Miles Garrick, Male Human Fighter 4
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)17 (+3) 8 (-1)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Terran, Druidic, Infernal
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs

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