Gilbert Riley, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He does not wear sleeves and tends to eschew shirts when he can avoid it, and his gloved hand is found clutching a shortbow. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Gilbert was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business.
Flaws: Insane, Shy, Fearful. Bonds: Family, Job. Occupation: Unemployed
Voice: Raspy
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 16 (+3) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 100 gp. Alexandrite (900 gp). Blue quartz (4 gp). Iolite (50 gp).
John Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears tattered old clothes. His silver hair is braided into rings. He has a dull look in his brown eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has all his life been fascinated with singing.
History: The child of a Brewer, who enjoyed hunting, John was taken on many hunting expeditions. He has had some formal singing training, and achieved minor success. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and many brigands want him driven away
Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Nature. Occupation: Mason
Voice: Booming voice
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5
Possessions: 37000 sp. White opal (1100 gp). Blue quartz (15 gp). Blue quartz (15 gp). Aquamarine (900 gp).
Trey Spalding, Male Human [Permalink]
Personal [hide]
Description: This malnourished man prefers to wear blue clothing when he does not wear armor. His hair is blonde and very short. His eyes are violet and catlike.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Soapmaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To protect his home; and he's looking for his big break
Ideals: Extrovert. Flaws: Shy. Bonds: Poor, Adventurer, Guardian. Occupation: Soapmaker
Voice: Squeaky
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 15 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 3 (-4) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 29000 cp. 1 Backpack. 1 Masterwork Musical instrument. 1 Superior lock.
Norman Home, Male Human [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of ceremonial daggers, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair is white and curly. His eyes, though not visible through his cowl, are violet.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Norman was born the youngest of three triplets. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Beggar for hire.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Fighting, Impeccable, Extrovert. Bonds: Family, Job. Occupation: Beggar
Voice: Australian accent
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 9 (-1) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Aquan, Druidic, Auran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 600 gp. 1 Minor magic item.
Alex Brownrigg, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Miner uniform. He carries a battered morningstar and tarnished shield as well. He has a very tight haircut. His half smiles and brown eyes are beguiling and draw you in.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He receives visions of the future at random moments
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Expand his business; and further expansion of business
Ideals: Fighting, Gifted. Bonds: Job, Attractive, Criminal record. Occupation: Miner
Voice: Aggressive tone
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 7
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 17 (+3) | 6 (-2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
Possessions: 300 gp.
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