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Advanced [show]


Arnold Barney, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He typically wears a sleeveless long coat of deep brown leather and dull violet iron scale mail. His chestnut hair is long and unkept. His eyes are a pleasant blue.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Energy wise he seems alert and responsive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and money/treasure

Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Rich, Family. Occupation: Knight

Voice: Relaxed voice

Attributes [hide]

Arnold Barney, Male Human Fighter 5
Medium (6'2") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)9 (-1) 16 (+3)12 (+1)
Skills Performance +4, Sleight of Hand +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 20000 cp. Carnelian (50 gp). Violet garnet (1600 gp). Black pearl (1600 gp). Citrine (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dean Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a worn and beaten armor. His head has been shaved. His eyes are hazel.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Energy wise he seems alert and responsive.

History: Born to a poor family in the city he treasured whatever gifts he got. His first spouse was a Armorer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found

Ideals: Joker, Professionalism. Flaws: Ugly. Bonds: Poor, Family. Occupation: Bounty Hunter

Voice: Timid voice

Attributes [hide]

Dean Ainsworth, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)10 (+0) 12 (+1)14 (+2)
Skills Performance +4, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2300 sp. Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Everburning torch.


Social Check DCs


Richard Nibley, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries a battered sword and tarnished pickaxe as well. His golden hair is braided into rings. His eyes are likewise brown.

Personality: He acts crazy and hedonistic. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a poor family in the city he treasured whatever gifts he got. While studying, he fell in love. They married and had a son. Some 6 years later his spouse died after the birth of his son. Heartbroken, Richard never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Flaws: Hedonist. Bonds: Poor, In love. Occupation: Butcher

Voice: Spits and sputters

Attributes [hide]

Richard Nibley, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)15 (+2) 11 (+0)16 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. Gold dragon comb with red garnet eye (700 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adam Acton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he typically wears a sleeveless long coat of deep violet leather and dull tan iron scale mail. His long blonde hair reaches down to his waist. His eyes are likewise blue. His teeth are white and perfect.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is an amazing painter.

History: He was born to a criminal king-pin and mafia family While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Being a Sellsword kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record. Occupation: Sellsword

Voice: Mousy voice

Attributes [hide]

Adam Acton, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)16 (+3) 12 (+1)10 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Draconic, Sylvan, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Gunter Mori, Male Human [Permalink]

Personal [hide]

Description: A 5'0" northern man, he wears a blue coat over a grey low-cut shirt, and a broad hat upon his head. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also has developed a complete distrust of the Dyer profession.

History: Gunter was raised in a hard working conservative environment. Gunter was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gunter decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has taken up work as a Knight and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He is wracked by social anxiety; and he has decided he is irredeemable

Flaws: Depressed, PTSD, Fearful. Bonds: Job, Criminal record. Occupation: Knight

Voice: Uses lots of figures of speech

Attributes [hide]

Gunter Mori, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)16 (+3) 13 (+1)13 (+1)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Halfling, Giant, Terran
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp. Violet garnet (300 gp). Bloodstone (50 gp). Azurite (15 gp).


Social Check DCs

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