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NPC Generator

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Advanced [show]


Theodoric Staurheim, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He sports a flattop hair cut. He has several tiny jet earrings on each ear.

Personality: Cocky and sure of himself, he believes he is the best Dyer born in the past three hundred years. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He is a Doppelganger in disguise. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.

Motivation: Expand his business; and he's repulsed by the pc

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Rich, Job, Adventurer. Occupation: Dyer

Voice: Deep voice with rolling R's

Attributes [hide]

Theodoric Staurheim, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)15 (+2) 9 (-1)14 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 9
Languages Common, Giant, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1500 sp. Blue quartz (4 gp). Brown-green garnet (160 gp). Silver pearl (160 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


John Stratford, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. His red hair is lengthy and is close to two feet long. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is able to fit into much smaller and tighter spaces than normal.

History: The child of a Sailor, who enjoyed hunting, John was taken on many hunting expeditions. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy.

Ideals: Philantrophist, Gifted. Bonds: Attractive, Nature, Rich. Occupation: Sage

Voice: Farmer accent

Attributes [hide]

John Stratford, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)12 (+1) 8 (-1)12 (+1)
Skills History +3, Survival +1
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Hunter Brownrigg, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is dressed in earthy colors with a pastel and black handkerchief worn on his left side. His black hair, when down, is lengthy. He has gleaming, smiling violet eyes.

Personality: He loves telling others what to do and how they should feel about things. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Hunter was raised in a hard working conservative environment. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Hunter grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hunter. Being a Cartwright kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Opinionated. Bonds: In love, Job, Criminal record. Occupation: Cartwright

Voice: Boston accent

Attributes [hide]

Hunter Brownrigg, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)16 (+3) 15 (+2)13 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Goblin, Gnome, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Rich purple corundum (700 gp). Peridot (40 gp). Jet (60 gp).


Social Check DCs


Wymar Kendall, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he dresses like a well dressed Laborer does. His brown hair is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. Animals are drawn to him, and he is able to talk to them.

History: Wymar hails from a village terrorized by goblins. His childhood dream was to be a Seamstress, but he was a colossal failure. He has worked as a Laborer like his mother before him.

Motivation: Revenge.

Ideals: Gifted. Flaws: Insane. Bonds: Job, Enemies. Occupation: Laborer

Voice: Draws out vowels

Attributes [hide]

Wymar Kendall, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)17 (+3) 7 (-2)15 (+2)
Skills Religion +5, Survival +0
Senses Passive Perception 8
Languages Common, Halfling, Celestial, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Hematite (7 gp). Eye agate (7 gp). Coral (70 gp). 2 Thunderstones. 3 Tanglefoot bags. 4 Antitoxin.


Social Check DCs


Charles Clifford, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing a long, black, dusty cloak. He is an epitome of beauty. His hair is greying and his face has many wrinkles. His gray eyes peer out from beneath his small black hat.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is lazy and tries to find solutions quickly.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Seamstress soon after.

Motivation: He is content; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable. Flaws: Lazy, Mundane. Bonds: Attractive, Job. Occupation: Seamstress

Voice: Smooth and feminine

Attributes [hide]

Charles Clifford, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)12 (+1) 13 (+1)9 (-1)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2500 sp. White pearl (120 gp).


Social Check DCs

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