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NPC Generator

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Advanced [show]


Richard Benson, Male Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this northern man wears rags and sports a simple walking cane. His red hair is still thick. His eyes are blue and he is always smoking a pipe.

Personality: He is a Engraver first and foremost. He believes firmly that knowledge should be universal. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He inherited the family business which he has now maintained for 5 years.

Motivation: Further expansion of business; and marry his sister to traveling adventurers

Ideals: Athletic, Philantrophist. Flaws: Disease. Bonds: Poor, Job, Family. Occupation: Engraver

Voice: growls and snarls, animalistic

Attributes [hide]

Richard Benson, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)15 (+2) 7 (-2)18 (+4)
Skills Arcana +4, Medicine +0
Senses Passive Perception 8
Languages Common, Infernal, Druidic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 17000 sp. Lapis lazuli (6 gp). Red spinel (80 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His skin is also unnaturally pale. His white hair is cut jaggedly and amateurishly. His ears are large.

Personality: Overbrimming with self-confidence, Geoffrey isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He cannot resist a sob story and will often dote over anyone who has one.

History: He served in the navy to pay for his family's outstanding loans. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Gardener

Voice: Can't modulate volume

Attributes [hide]

Geoffrey Birkenhead, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)14 (+2) 7 (-2)12 (+1)
Skills Intimidation +3, Nature +4
Senses Passive Perception 8
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Violet garnet (900 gp). Banded agate (16 gp). Iolite (50 gp). 1 Good lock. 1 Average lock.


Social Check DCs


Anthony Hackney, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in a small village he learned the ways of the warrior from his mother. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and marry his brother to traveling adventurers

Ideals: Fighting. Bonds: Adventurer, Military, Family, Criminal record. Occupation: Sculptor

Voice: Speaks in third person

Attributes [hide]

Anthony Hackney, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)9 (-1) 15 (+2)14 (+2)
Skills Investigation +1, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Breastplate.


Social Check DCs


Ralf Bradley, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Bather uniform. He carries with him a set of warhammers, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His red hair is long and unkept. He has gleaming, smiling brown eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the north to a Bather, Ralf learned a great deal about his father's area of expertise. Brilliant and gifted he never wanted to apply himself. He became a Bather soon after.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Justice, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Bather

Voice: Old thin voice

Attributes [hide]

Ralf Bradley, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)16 (+3) 18 (+4)15 (+2)
Skills Nature +5, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Goblin, Draconic, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Geoffrey Clifford, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His silver hair is still thick. He tend to wears goggles to shield his eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a poor family in the city he treasured whatever gifts he got. His father took him hunting and taught him how to get in the mind of other creatures. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Doesn't want to be a Bounty Hunter and was forced into it by his family; and a need for knowledge about a nearby landmark

Ideals: Justice. Flaws: Ugly. Bonds: Poor, Family, Nature, Adventurer. Occupation: Bounty Hunter

Voice: Smoker's lung

Attributes [hide]

Geoffrey Clifford, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)11 (+0) 7 (-2)14 (+2)
Skills Animal Handling +0, Arcana +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. Silver pearl (40 gp). Eye agate (16 gp). Banded agate (16 gp). 1 Masterwork Common Melee.


Social Check DCs

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