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NPC Generator

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Advanced [show]


Clerebold Washington, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep white leather and dull blue iron scale mail. He has a slight overbite and is overall scrawny. He has black hair. His eyes are likewise brown. His teeth are white and perfect.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Clerebold was born with his mother's beautiful face. His mother was a mechanic, and taught him how to fix just about anything. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is currently in port desperately looking for someone to get him out; and regain custody of his son

Ideals: Passionate, Persistence. Bonds: Attractive, Family, Slave. Occupation: Hunter

Voice: Deep voice with rolling R's

Attributes [hide]

Clerebold Washington, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)12 (+1) 15 (+2)9 (-1)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Godfrey Bradly, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He likes to wear pastel tank tops with white pants. His silver hair is knotted and matted. His ears are large.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a pair of adventurers, Godfrey grew up listening to his mother's many stories. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Religious, Adventurer. Occupation: Shipwright

Voice: Tuts and clicks tongue

Attributes [hide]

Godfrey Bradly, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 9 (-1)17 (+3) 18 (+4)12 (+1)
Skills Acrobatics +1, Animal Handling +6
Senses Passive Perception 14
Languages Common, Infernal, Gnome, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +6

Possessions: 300 gp.


Social Check DCs


Guy Milton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears many layers of old clothing at all times. His hair is short and silver. His face is covered beneath a completely black helmet.

Personality: He snorts whenever he laughs or is feeling confident. He does not believe in violence as a means to an end. He is a dedicated Spice Merchant but believes his peers are too gung-ho.

History: A powerful brothel owner made him what he is. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets; and he is currently in port desperately looking for someone to get him out

Ideals: Pacifist. Flaws: Ugly. Bonds: Poor, Mentor, Slave. Occupation: Spice Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Guy Milton, Male Human Fighter 4
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)12 (+1) 16 (+3)9 (-1)
Skills Nature +3, Persuasion +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. 1 Everburning torch. 2 Thunderstones.


Social Check DCs


Reynard Home, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is dressed in earthy colors with a pastel and yellow handkerchief worn on his left side. He has a silver handlebar mustache and slicked back silver hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He would rather hide behind his crafts than deal with other people.

History: Reynard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Bounty Hunter and was forced into it by his family; and regain custody of his son

Ideals: Artistic. Flaws: Addict, Antagonistic, Shy. Bonds: Poor, Family. Occupation: Bounty Hunter

Voice: Switch between two voices

Attributes [hide]

Reynard Home, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)11 (+0) 15 (+2)6 (-2)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 12000 cp.


Social Check DCs


Ernest Acton, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire, and carries hammers. He has a long chestnut beard with little hanging trinkets. He is baby faced.

Personality: He has always had a great fascination with Human culture. He is afraid of women and trembles around them

History: When he was but 7 years old his parents immigrated from the west. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Human compassion.

Ideals: Fighting. Flaws: Racist, Shy. Bonds: Attractive, Immigrant. Occupation: Apothecary

Voice: High pitched, excited

Attributes [hide]

Ernest Acton, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 14 (+2)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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