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NPC Generator

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Kyle Cromwell, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears professional attire and is in decent physical shape. He keeps his long golden hair kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His mother raised him in a mountain cabin. His martial abilities were realized during a raid on his village. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Philantrophist, Gifted. Bonds: Attractive, Job, Nature. Occupation: Bowyer

Voice: Sounds elderly

Attributes [hide]

Kyle Cromwell, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)16 (+3) 14 (+2)8 (-1)
Skills Acrobatics +3, History +5
Senses Passive Perception 12
Languages Common, Giant, Goblin, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 400 gp.


Social Check DCs


Frederick Compton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears just a violet suit. He wears his golden hair up. He is very pretty but has cold, dead eyes.

Personality: He is a Engraver first and foremost. He believes firmly that knowledge should be universal. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised in a forest tribe. His father took him hunting and taught him how to get in the mind of other creatures. He then took over the family business and is one of the better Engraver for hire.

Motivation: Sabotage a competitor.

Ideals: Athletic, Logical. Bonds: Attractive, Job, Nature. Occupation: Engraver

Voice: Can't modulate volume

Attributes [hide]

Frederick Compton, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)11 (+0) 10 (+0)14 (+2)
Skills Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 18000 sp. 1 Minor magic item.


Social Check DCs


Chad Spalding, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair, when down, is lengthy. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is obsessed with his god.

History: He got into the Blacksmith business at a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He became a Blacksmith soon after.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Flaws: Addict. Bonds: Attractive, Job, Religious. Occupation: Blacksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Chad Spalding, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 7 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 4 (-3)10 (+0) 9 (-1)10 (+0)
Skills Animal Handling +1, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2300 sp. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Peter Reed, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is dressed in an above average manner. His golden hair and beard is wavy and long. He wears crescent spectacles with a black brim.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Around other people he will do his best to conceal his emotions and appear jolly.

History: Peter was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Barber

Voice: Spits and sputters

Attributes [hide]

Peter Reed, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)14 (+2) 17 (+3)13 (+1)
Skills Arcana +4, Deception +3
Senses Passive Perception 13
Languages Common, Goblin, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Balimaar Haley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a black feathered hat and black clothes. He keeps his golden hair in a pixie cut. His green unseeing eyes seem to look past you.

Personality: He is calm most of the time but flees social interaction. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently he has begun working with bootleggers and crooks.

Motivation: A deep hatred of illithids; and revenge

Ideals: Gifted. Flaws: Disease, Shy. Bonds: Criminal record, Military, Enemies. Occupation: Assassin

Voice: Middle-eastern accent

Attributes [hide]

Balimaar Haley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)16 (+3) 8 (-1)9 (-1)
Skills Animal Handling +1, Investigation +5
Senses Passive Perception 9
Languages Common, Celestial, Auran, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Lapis lazuli (12 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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