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Advanced [show]


Theobald Norton, Male Human [Permalink]

Personal [hide]

Description: He dresses in violet turtlenecks beneath a tan coat with pastel slacks. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a rose on it. His silver hair is lengthy and is close to two feet long. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His mother raised him in a mountain cabin. He moved from fad to fad and when he turned 15 he discovered music. After a long history of fighting, Theobald and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he feels the way he acts is they only way to get by in the world

Ideals: Extrovert, Artistic. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Painter

Voice: Jamaican accent

Attributes [hide]

Theobald Norton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 17 (+3)16 (+3) 17 (+3)14 (+2)
Skills Intimidation +4, Perception +5
Senses Passive Perception 15
Languages Common, Giant, Dwarven, Draconic
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Aldous Abram, Male Human [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He dresses in collared shirts and wears a proper scarf over his head. He has a small bristly mustache and wavy black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aldous is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born the only child of a wealthy merchant. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: He feels threatened by others; and retire the richest man in the west

Ideals: Extrovert, Entrepeneur. Flaws: Insomniac, Fearful. Bonds: Attractive. Occupation: Herbalist

Voice: Nasally tone

Attributes [hide]

Aldous Abram, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)9 (-1) 12 (+1)15 (+2)
Skills Investigation +1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 31000 sp. Fiery yellow corundum (1200 gp). Smoky quartz (20 gp). 1 Thunderstones. 1 Thunderstones. 2 Tanglefoot bags.


Social Check DCs


Shane Hastings, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears very tight pants and wife beaters, though occasionally he sports a green coat. With bright silver hair and a scraggly beard. He has a tattooed face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is lazy, self-centered, vain, and jealous.

History: He was born a particularly ugly child, much to the horror of his parents. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better village for his children.

Motivation: He desires power and/or immortality; and he's looking for his big break

Flaws: Selfish, Ugly. Bonds: Family, Adventurer. Occupation: Shipwright

Voice: Can't modulate volume

Attributes [hide]

Shane Hastings, Male Human Fighter 4
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)12 (+1) 10 (+0)13 (+1)
Skills Perception +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 4000 cp.


Social Check DCs


Alexandre Thackeray, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized blue coat. He carries with him a set of falchions, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He wears a colorful flower in his auburn hair. He has several tiny ruby earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Stableman

Voice: High pitched, excited

Attributes [hide]

Alexandre Thackeray, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)13 (+1) 18 (+4)14 (+2)
Skills Medicine +6, Persuasion +4
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Roger Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. With bright brown hair and a scraggly beard. His gray eyes are slightly larger than normal.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Roger was born the youngest of three triplets. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to raise his children well; and wants a kiss

Flaws: Ugly, Secretive. Bonds: Family, Criminal record, Has a crush. Occupation: Spice Merchant

Voice: Eastern European accent

Attributes [hide]

Roger Eastaughffe, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)11 (+0) 14 (+2)13 (+1)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1400 sp. Moss agate (10 gp). 1 Crowbar. 1 Hourglass.


Social Check DCs

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