Raymond Sherwood, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He carries a battered axe and tarnished hammer as well. He has styled his brown hair well, parting it to the right. His hazel eyes dart from person to person.
Personality: He is irascible and easily irritated. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born on a small isolated farm. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and marry his brother to traveling adventurers
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Nature, Family. Occupation: Servant
Voice: Hissing voice
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 13 (+1) | 8 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 100 gp. 1 Average lock. 1 Silk rope. 1 Bullseye lantern.
Anthony Graham, Male Human [Permalink]
Personal [hide]
Description: 5'4" and muscular, this northern man wears silk and lounges about seductively. His blonde hair is kept up in a ponytail inside a broad hat. He wears crescent spectacles with a black brim.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He plays an instrument quite well.
History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He has never given up on his poetry dream.
Motivation: Wants to work out more often.
Ideals: Athletic, Artistic, Logical. Bonds: Attractive, Nature. Occupation: Cartwright
Voice: Shortens vowels
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4
Possessions: 100 gp.
Simon Yardley, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is generally shirtless and showing off his tattooed chest. His long silver hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is able to make almost anything out of random pieces of junk.
History: He is a Succubi in disguise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Joker, Gifted, Fighting. Flaws: Ugly, Insomniac. Bonds: Adventurer. Occupation: Bellfounder
Voice: Irish accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 7 (-2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1600 sp. 1 Masterwork Heavy steel shield.
Tim Read, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior, and he perpetually has his scimitar ready. With bright golden hair and a scraggly beard. His face is covered beneath a completely black helmet.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is able to fit into much smaller and tighter spaces than normal.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved out north to avoid the crime he committed. He was granted martial powers by his dying brother.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he wants nothing more than to rejoin the army
Ideals: Fighting, Disciplined, Gifted. Bonds: Military, Criminal record. Occupation: Shipwright
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 10000 cp. Silver pearl (130 gp). Jet (130 gp). Azurite (14 gp). Jasper (80 gp).
Trym Winterbourne, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'1" and wears just a green suit. His hair is always cut to a buzz. His half smiles and violet eyes are beguiling and draw you in.
Personality: Confrontational and typically high on some drug or another. He misses his home and complains about the freezing weather, even in summer.
History: Born in a small village he learned the ways of the warrior from his mother. A few years later when the east was not economically sound they moved to his current location. He got away from his former life and has fallen to alcoholism.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Immigrant, Slave. Occupation: Fletcher
Voice: High pitched, excited
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Sylvan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Alexandrite (300 gp). Rhodochrosite (13 gp).
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