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William Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep green leather and dull grey iron scale mail. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.

Personality: He is mildly Human supremacist, though he does not identify as such. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: The child of southern immigrants he idolized his mother. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to open a new tavern

Ideals: Impeccable. Flaws: Racist. Bonds: Job, Immigrant, Adventurer. Occupation: Architect

Voice: Stutters

Attributes [hide]

William Tewksbury, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)13 (+1) 10 (+0)9 (-1)
Skills Persuasion +1, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Trey Alby, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he is renowned for his bright red suits and hats. His hair is cut close to his head. His skin is flawless and his gray eyes scan people very quickly.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Trey was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Trey's mother didn't care for him much, and the feeling was mutual. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Cynical, Antagonistic, Impulsive. Bonds: Attractive, Guardian. Occupation: Jeweler

Voice: German accent

Attributes [hide]

Trey Alby, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)12 (+1) 16 (+3)10 (+0)
Skills Insight +5, Performance +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Raymond Hampton, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He sports tan clothing, slightly heavier than average wear. His whole body is exceptionally muscular. He wears a Stetson hat to cover his moderate length black hair. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: His tongue was cut out and he uses sign language. He is a ruthless business man, a trait he acquired from his father.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 18th year, his parents were killed by a illithids raid, leaving Raymond alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Immigrant, Enemies. Occupation: Stylist

Voice: Pirate accent

Attributes [hide]

Raymond Hampton, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 16 (+3)17 (+3)
Skills History +3, Nature +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Geoffrey Lindsey, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries a battered greatsword and tarnished longsword as well. His white hair is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Confrontational and typically high on some drug or another. Further he is a bit of a stoner and is frequently out of it.

History: Born in a small village he learned the ways of the warrior from his father. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Geoffrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Insane, Addict. Occupation: Masseuse

Voice: Pronounces O like U

Attributes [hide]

Geoffrey Lindsey, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 10 (+0)14 (+2) 15 (+2)18 (+4)
Skills History +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp. 1 Masterwork studded leather. 1 Masterwork Heavy wooden shield. 1 Half-Plate.


Social Check DCs


Trey Whitby, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a blue and violet robe with the hood down. He has red hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Gifted from a young age, Trey studied abroad. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: To settle down with his crush; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Disciplined, Gifted. Bonds: Enemies, Adventurer, Has a crush. Occupation: Ploughman

Voice: French accent

Attributes [hide]

Trey Whitby, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)16 (+3) 9 (-1)14 (+2)
Skills Arcana +5, Performance +4
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Tourmaline (40 gp). Amethyst (40 gp). Brown-green garnet (40 gp).


Social Check DCs

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