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NPC Generator

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Advanced [show]


Odo Dudley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a green poncho over his likewise colored trousers and shirt. His blonde hair is styled in orderly dreadlocks. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. He now owns his own business.

Motivation: He is unsatisfied with his job.

Ideals: Impeccable. Flaws: Addict, Impulsive. Bonds: Poor, Job. Occupation: Banker

Voice: Low rumbling, strings words together

Attributes [hide]

Odo Dudley, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)11 (+0) 12 (+1)15 (+2)
Skills Religion +2, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 27000 sp. 1 Alchemist’s fire. 1 Alchemist’s fire.


Social Check DCs


Arnold Oakley, Male Human [Permalink]

Personal [hide]

Description: He wears dull black sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. He is bald on top and has large silver tufts of hair around his ears. His eyes are blue and he is always smoking a pipe.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He comes from a rich northern family. At a young age his father died while driving off some goblins. His mother being the stubborn sort decided to stay and helped train him in dagger use. Days after completing his studies, news broke out that his hometown was attacked by goblins. Arnold was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He has money and likes to spend it.

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Rich, Enemies. Occupation: Carter

Voice: Italian accent

Attributes [hide]

Arnold Oakley, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)16 (+3) 7 (-2)15 (+2)
Skills History +5, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Draconic, Gnoll, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Manfred Thorpe, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a colorful flower in his golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Manfred and his spouse have recently divorced.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic. Flaws: Antagonistic, Impulsive. Bonds: Attractive. Occupation: Miller

Voice: Deep voice with rolling R's

Attributes [hide]

Manfred Thorpe, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)12 (+1) 8 (-1)15 (+2)
Skills Animal Handling +1, Investigation +3
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1100 sp. Golden yellow topaz (800 gp).


Social Check DCs


Miles Beverly, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a yellow costume with the symbols of strength on his torso, he is not a threatening figure. His hair is short and auburn. He wears an eyepatch.

Personality: He is extraordinarily eccentric. As long as the job gets done he does not care how it got done.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Professionalism, Entrepeneur. Flaws: Ugly, Insane, Mundane. Occupation: Dyer

Voice: Speaks with a cold

Attributes [hide]

Miles Beverly, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)13 (+1) 9 (-1)9 (-1)
Skills Investigation +3, Religion +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 15000 cp.


Social Check DCs


Ernest Palomarez, Male Human [Permalink]

Personal [hide]

Description: This southern man very much looks the part of a Glassblower. His clothes are grease stained in places. His golden hair is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Ernest is depressed about a lot of things. He tends to be a nihilist. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Glassblower business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and he'd like to take his coworkers down a peg

Flaws: Ugly, Depressed. Bonds: Job, Poor, Immigrant. Occupation: Glassblower

Voice: High pitched and raspy

Attributes [hide]

Ernest Palomarez, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 39 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)10 (+0) 12 (+1)8 (-1)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 1400 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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