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NPC Generator

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Advanced [show]


Trym Blakely, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tan costume with the symbols of his god on his torso. He is bald on top and has large white tufts of hair around his ears. His green eyes peer out from beneath his broad tan hat.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and retire the richest man in the east

Ideals: Impeccable, Opinionated, Artistic, Entrepeneur. Flaws: Ugly. Occupation: Beggar

Voice: Rolls R's

Attributes [hide]

Trym Blakely, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 8 (-1)12 (+1) 7 (-2)13 (+1)
Skills Sleight of Hand +0, Survival +0
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 2700 sp. Deep green spinel (160 gp).


Social Check DCs


Simon Wesley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of ceremonial daggers on his belt, each one with a topaz on the hilt. His hair is brown and very short. He has several tiny topaz earrings on each ear.

Personality: He exudes charisma. He is a tour de force of persuasion. He is afraid of women and trembles around them

History: Simon hails from a village terrorized by giants. In his 15th year, his parents were killed by a giants raid, leaving Simon alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Fighting. Flaws: Shy. Bonds: Rich, Attractive, Enemies. Occupation: Knight

Voice: Boston accent

Attributes [hide]

Simon Wesley, Male Human Fighter 5
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)15 (+2) 17 (+3)14 (+2)
Skills Intimidation +5, Nature +5
Senses Passive Perception 13
Languages Common, Infernal, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Harrington, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is constantly adorned with expensive silk clothing, often dyed in bright tan and pastel, and wears rings and necklaces with large, colorful gems. His auburn hair is singed and shortened. He has gleaming, smiling violet eyes.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He enjoys reading and quiet.

History: Sold as a small child to a slaver, Odo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Rich, Enemies, Mentor. Occupation: Shipwright

Voice: Forgets to breathe while speaking

Attributes [hide]

Odo Harrington, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 8 (-1)18 (+4) 6 (-2)11 (+0)
Skills Animal Handling +0, Nature +6
Senses Passive Perception 8
Languages Common, Giant, Gnome, Gnoll, Aquan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1 Half-Plate. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Norman Barney, Male Human [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep green leather and dull tan iron scale mail. He is muscular with a powerful set of arms. His chestnut hair is knotted and matted. His face is covered beneath a completely black helmet.

Personality: Always inclined to offer people food he seems plenty friendly. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Norman was born the youngest of three triplets. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's looking for his big break; and to reunite with his absent father

Ideals: Philantrophist. Bonds: Rich, Family, Debt, Adventurer. Occupation: Jeweler

Voice: Forgets to breathe while speaking

Attributes [hide]

Norman Barney, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)12 (+1) 12 (+1)16 (+3)
Skills Acrobatics +5
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5

Possessions: 2500 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Drogo Carlyle, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with blue lining and desert motifs. His long chestnut hair is drawn into a two foot long braid. His eyes are blue and he is always smoking a pipe.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Drogo was born in the north. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Meet up once more with his childhood friend; and someone believes him a fraud

Ideals: Persistence. Flaws: Shy. Bonds: Enemies, Job, Adventurer. Occupation: Mason

Voice: Switch between two voices

Attributes [hide]

Drogo Carlyle, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 4000 cp. Freshwater pearl (7 gp). Eye agate (7 gp). Blue quartz (7 gp).


Social Check DCs

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