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Heward Palomarez, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing the road beaten gear of a warrior. His white hair is thinning but still full. He wears a mask on his face.

Personality: Heward is depressed about a lot of things. He tends to be a nihilist. He uses divination through singing.

History: Born to a Painter, his mother struggled to pay the bills. His homeland was ravaged by war and he spent much of his life rebuilding it. He was granted arcane powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Fighting, Gifted. Flaws: Ugly, Depressed, PTSD. Bonds: Poor. Occupation: Shoemaker

Voice: Low and grunting

Attributes [hide]

Heward Palomarez, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)15 (+2) 10 (+0)14 (+2)
Skills Athletics +3, Investigation +4
Senses Passive Perception 10
Languages Common, Auran, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 20000 cp.


Social Check DCs


Heward Cornish, Male Human [Permalink]

Personal [hide]

Description: A 5'7" northern man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He dislikes all the random violence that takes place in the north. Energy wise he seems alert and responsive.

History: The child of northern immigrants he idolized his father. A gifted student he started as a Laborer, but he got bored and became a Map Maker. He left for the north, certain he would find work there.

Motivation: Wants to open a new tavern; and he feels threatened by others

Ideals: Pacifist, Professionalism. Flaws: Fearful. Bonds: Immigrant, Job. Occupation: Map Maker

Voice: Scottish accent

Attributes [hide]

Heward Cornish, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)15 (+2) 15 (+2)17 (+3)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Geoffrey Yeardley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a white vest and prefers tan and green shirts. His boots appear to have been at one point steel toed but are quite worn down, and is pretty ugly. He is bald on top and has large blonde tufts of hair around his ears. His eyes are violet and he is always smoking a pipe.

Personality: He is calm most of the time but flees social interaction. He is harsh and unforgiving.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Locksmith arts, while his mother instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is greedy

Ideals: Fighting. Flaws: Ugly, Shy, Antagonistic. Bonds: Rich. Occupation: Locksmith

Voice: Soft and mumbly

Attributes [hide]

Geoffrey Yeardley, Male Human Fighter 4
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)11 (+0) 12 (+1)15 (+2)
Skills Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 4000 cp. Chrysoberyl (140 gp). Sard (70 gp). Rock crystal (70 gp).


Social Check DCs


Odo Adley, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears loose pants and a collared shirt complete with sweater beneath his coat. His skin is also unnaturally pale. His small hat is riddled with cuts and holes. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Odo is depressed about a lot of things. He tends to be a nihilist. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Odo was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He's since become an addict/alcoholic.

Motivation: To prove his worth to the world.

Flaws: Ugly, Addict, Depressed, Impulsive. Bonds: Poor. Occupation: Mortician

Voice: Australian accent

Attributes [hide]

Odo Adley, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)9 (-1) 12 (+1)9 (-1)
Skills Intimidation +1, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gunter Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is wearing the road beaten gear of a warrior. He has styled his red hair well, parting it to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aggressive, abrasive, and angry, Gunter embodies much of what other species detest in the Humans. He is able to make almost anything out of random pieces of junk.

History: From birth he was tutored by a cruel and relentless mentor. He was taken from his home at a very young age. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is currently in port desperately looking for someone to get him out; and to get a good night's sleep

Ideals: Fighting, Gifted. Flaws: Insomniac, Antagonistic. Bonds: Mentor, Slave. Occupation: Map Maker

Voice: Dark and ominous

Attributes [hide]

Gunter Kelsey, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)11 (+0) 13 (+1)9 (-1)
Skills History +2, Intimidation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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