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Advanced [show]


Alex Thorpe, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He has relatively light skin and is very physically imposing due to his abundance of muscles. His auburn hair has been sun bleached extensively. His eyes are gray and beady.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the south to a Cartwright, Alex learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cartwright work with an outfit from a few towns over. Cartwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Further expansion of business.

Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Enemies, Job. Occupation: Cartwright

Voice: High pitched, excited

Attributes [hide]

Alex Thorpe, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)14 (+2) 14 (+2)8 (-1)
Skills Perception +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp.


Social Check DCs


Justin Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean black cloak covering his clean studded leather, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His auburn hair is cut short. He has a dull look in his violet eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Justin was born the youngest of three triplets. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Money/treasure; and to unite with his sister

Ideals: Philantrophist, Gifted. Flaws: Secretive. Bonds: Family, Rich. Occupation: Spice Merchant

Voice: Pronounces O like U

Attributes [hide]

Justin Cumberbatch, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)10 (+0) 12 (+1)14 (+2)
Skills Investigation +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). Large well-done wool tapestry (100 gp). 1 Half-Plate.


Social Check DCs


Justin Palomarez, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a robe, a symbol of his god around his neck, and a flail on his belt, and a wedding ring on his left hand. His hair is brown and very short. He has brown eyes and a violet hat with a green feather.

Personality: Cocky and sure of himself, he believes he is the best Doctor born in the past three hundred years. He is lazy, self-centered, vain, and jealous.

History: Born in the south to a Doctor, Justin learned a great deal about his father's area of expertise. His father took him hunting and taught him how to get in the mind of other creatures. He has achieved small success as a Doctor.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Fighting. Flaws: Selfish. Bonds: In love, Job, Nature. Occupation: Doctor

Voice: Mousy voice

Attributes [hide]

Justin Palomarez, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)11 (+0) 10 (+0)12 (+1)
Skills Acrobatics +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +2

Possessions: Rock crystal (50 gp). Jet (60 gp). Violet garnet (200 gp). Alexandrite (200 gp). 1 Minor magic item.


Social Check DCs


Gilbert Darby, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears tight fighting clothing, which leaves very little to the imagination. His hair, while still mostly red, has prominent grey streaks. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He has a habit of throwing himself into exceedingly dangerous situations.

History: His parents moved while he was still in utero so he is the first generation to be born here. As a young adult he joined a group advocating for an improvement in Human conditions. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Human compassion; and someone believes him a fraud

Ideals: Fighting. Flaws: Impulsive, Racist. Bonds: Enemies, Immigrant. Occupation: Engraver

Voice: Can't modulate volume

Attributes [hide]

Gilbert Darby, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)12 (+1) 10 (+0)17 (+3)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2600 sp.


Social Check DCs


Everard Prescott, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a pastel cloak and cross-gartered grey stockings. He wears his golden hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not believe in violence as a means to an end. He is a dedicated Locksmith but believes his peers are too gung-ho.

History: Born to a pair of adventurers, Everard grew up listening to his mother's many stories. Through the years after Everard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Everard's mother didn't care for him much, and the feeling was mutual. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Many gnolls want him driven away; and he's repulsed by the pc

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Adventurer, Enemies. Occupation: Locksmith

Voice: Loud with bravado

Attributes [hide]

Everard Prescott, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)12 (+1) 12 (+1)15 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp.


Social Check DCs

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