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Advanced [show]


William Clayden, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in earthy colors with a white and green handkerchief worn on his left side. He has a very tight haircut. His green eyes are slightly larger than normal.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not believe in violence as a means to an end. He is a dedicated Shoemaker but believes his peers are too gung-ho.

History: William was born the youngest of three triplets. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: Money/treasure; and a need for knowledge about a nearby landmark

Ideals: Pacifist. Bonds: Job, Family, Adventurer, Rich. Occupation: Shoemaker

Voice: Shortens vowels

Attributes [hide]

William Clayden, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)16 (+3) 13 (+1)12 (+1)
Skills Intimidation +3, Religion +5
Senses Passive Perception 11
Languages Common, Draconic, Auran, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp.


Social Check DCs


Anthony Yeardley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'9" and wears a grey vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his grey boots flare out at the collars. His hair is red, silky, and of moderate length. His fierce violet eyes like to dwell on things.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a small toy that he constantly fidgets with.

History: Born to a Sailor, his father struggled to pay the bills. He went to a religious school and was inspired by the priests there in charitable deeds. Now he works as a poetry tutor during his time off.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Greedy, Addict. Bonds: Attractive, Poor, Religious. Occupation: Apothecary

Voice: Nasally tone

Attributes [hide]

Anthony Yeardley, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)13 (+1) 12 (+1)14 (+2)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Godfrey Webley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a simple grey robe with tan stripes complete with hood. His red hair is matted, messy, and big. He wears crescent spectacles with a black brim.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Godfrey was born the youngest of three triplets. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: Marry his sister to traveling adventurers.

Ideals: Gifted. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Bookbinder

Voice: Hollow voice

Attributes [hide]

Godfrey Webley, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)17 (+3) 16 (+3)11 (+0)
Skills Arcana +5, Performance +2
Senses Passive Perception 13
Languages Common, Sylvan, Goblin, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Bertram Shirley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. He has a slight overbite and is overall scrawny. His white hair is long and unkept. He wears a mask on his face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a island tribe. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To clean up the streets; and balancing his hectic life and new bricklayer responsibilities is difficult

Flaws: Ugly, Antagonistic, Secretive. Bonds: Nature, Job, Guardian. Occupation: Bricklayer

Voice: Low and grunting

Attributes [hide]

Bertram Shirley, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)12 (+1) 11 (+0)11 (+0)
Skills Intimidation +2, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Bullseye lantern. 1 Backpack. 1 Good lock.


Social Check DCs


Wymar Middleton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Wymar was born the youngest of three triplets. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Wymar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Wymar. He has been saving his money to try and buy his sister's freedom.

Motivation: He is greedy; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Logical. Flaws: Insane. Bonds: Rich, Criminal record, Family. Occupation: Carter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Wymar Middleton, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)11 (+0) 15 (+2)13 (+1)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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