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Advanced [show]


Gerard Law, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is dressed in an above average manner. His chestnut hair is thinning but still full. His brown eyes peer out from beneath his small green hat.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Mason

Voice: Forgets to breathe while speaking

Attributes [hide]

Gerard Law, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 5 (-3)13 (+1) 10 (+0)12 (+1)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Lewis Stanford, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears a robe, a symbol of magic around his neck, and a spear on his belt. He has a hunchback. His silver hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He also has developed a complete distrust of the Sellsword profession.

History: He was born to a criminal king-pin and mafia family He worked as a nervous Shoemaker and found it very stressful. He then took over the family business and is one of the better Shoemaker for hire.

Motivation: He feels that his past leaves him morally obligated to help; and balancing his hectic life and new shoemaker responsibilities is difficult

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Job, Criminal record. Occupation: Shoemaker

Voice: Complex vocabulary, royal

Attributes [hide]

Lewis Stanford, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)12 (+1) 10 (+0)9 (-1)
Skills Acrobatics +4, Persuasion +1
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 50 pp. Violet garnet (700 gp). 1 Minor magic item.


Social Check DCs


Thomas Bradly, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he dresses in white turtlenecks beneath a blue coat with white slacks. He keeps his long golden hair kept up in a rat tail. His eyes are brown and he is always smoking a pipe.

Personality: Prone to second guessing himself, he comes off as nervous. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised in a forest tribe. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Shy, Fearful. Bonds: Nature, Adventurer. Occupation: Body Guard

Voice: Speaks with a cold

Attributes [hide]

Thomas Bradly, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)9 (-1) 13 (+1)12 (+1)
Skills Nature +1, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp).


Social Check DCs


Hugh Ogden, Male Human [Permalink]

Personal [hide]

Description: He wears a violet vest and prefers white and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His brown hair is smooth and relatively long. He wears large thick round spectacles.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Hugh was born in the north. At a young age he loved to build and create. A gifted student he started as a Stylist, but he got bored and became a Animal Trainer. He has achieved small success as a Animal Trainer.

Motivation: He desires power and/or immortality.

Ideals: Disciplined, Persistence. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Animal Trainer

Voice: Excited and jittery

Attributes [hide]

Hugh Ogden, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)14 (+2) 15 (+2)11 (+0)
Skills Animal Handling +4, Athletics +5
Senses Passive Perception 12
Languages Common, Giant, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5

Possessions: 300 gp. 1 Magnifying glass. 1 Backpack.


Social Check DCs


Lance Ramsay, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His auburn hair is long and unkept. He is baby faced.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Ugly, Cynical. Bonds: Rich, Military. Occupation: Scribe

Voice: Soothing and warm

Attributes [hide]

Lance Ramsay, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)10 (+0) 15 (+2)11 (+0)
Skills Arcana +2, Deception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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