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NPC Generator

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Advanced [show]


Ernest Westcott, Male Human [Permalink]

Personal [hide]

Description: He sports white clothing, slightly heavier than average wear. His skin is fair and his fingers are delicate and long. His hair is short and red. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Calm and collected, he is a well trained Shipwright. He cannot resist a sob story and will often dote over anyone who has one.

History: Ernest was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has achieved small success as a Shipwright.

Motivation: Further expansion of business; and to be a server again

Ideals: Philantrophist. Bonds: Attractive, Job, Family, Slave. Occupation: Shipwright

Voice: Tuts and clicks tongue

Attributes [hide]

Ernest Westcott, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)10 (+0) 6 (-2)12 (+1)
Skills Investigation +2, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Odo Hornsby, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His skin is fair and his fingers are delicate and long. He wears a deerstalker hat to cover his moderate length silver hair. He has hazel eyes and a pastel hat with a tan feather.

Personality: He likes to make people angry or surprised. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born at the edge of vast desert. Odo was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Odo decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Interpreter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable.

Flaws: Ugly, Antagonistic. Bonds: Mentor, Nature, Criminal record. Occupation: Interpreter

Voice: Jittery and nervous

Attributes [hide]

Odo Hornsby, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)10 (+0) 11 (+0)14 (+2)
Skills Arcana +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Golden yellow topaz (600 gp).


Social Check DCs


Richard Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Laborer uniform. He carries a battered quarterstaff and tarnished shield as well. His chestnut hair is kept up in a ponytail inside a broad hat. His violet eyes have a joyful gleam in them most of the time.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the west to a Laborer, Richard learned a great deal about his father's area of expertise. He went to a religious school and was inspired by the priests there in charitable deeds. He now spends his time doing works of charity.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Fighting, Philantrophist, Logical. Bonds: Job, Religious. Occupation: Laborer

Voice: Nasally tone

Attributes [hide]

Richard Wilberforce, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)9 (-1) 15 (+2)15 (+2)
Skills Intimidation +4, Stealth +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 500 gp. Rose (60 gp). Peridot (60 gp).


Social Check DCs


Theodoric Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow shirt with thin blue vertical stripes and brown pants. His head has been shaved. His hazel eyes dart from person to person.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was born into a rich family. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Doesn't want to be a Blacksmith and was forced into it by his family; and regain custody of his daughter

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Family, Rich. Occupation: Blacksmith

Voice: Soothing and warm

Attributes [hide]

Theodoric Staurheim, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)16 (+3) 15 (+2)11 (+0)
Skills Athletics +3, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan, Celestial, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4

Possessions: 300 gp.


Social Check DCs


Hugh Coombs, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is constantly adorned with expensive silk clothing, often dyed in bright black and white, and wears rings and necklaces with large, colorful gems. He has done his best to style his silver hair to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Money/treasure.

Ideals: Disciplined, Justice. Flaws: Mundane. Bonds: Rich, Attractive. Occupation: Soapmaker

Voice: American accent

Attributes [hide]

Hugh Coombs, Male Human Fighter 4
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)14 (+2) 16 (+3)14 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 13
Languages Common, Sylvan, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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