Anselm Hallewell, Male Human [Permalink]
Personal [hide]
Description: This man wears a weathered and beat up set of banded mail beneath an oversized violet coat. He has a penchant for wearing a ring with an oversized sapphire on his right hand. With a patchy silver beard and wild silver hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He comes from a rich southern family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has never given up on his music dream.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: Rich. Occupation: Sellsword
Voice: Farmer accent
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Terran, Gnome, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 2100 sp. Aquamarine (400 gp). Azurite (16 gp).
Justin Middleton, Male Human [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears silk and lounges about seductively. His red hair has been sun bleached extensively. He has a tattooed face.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born to a pair of adventurers, Justin grew up listening to his mother's many stories. A gifted student he started as a Mortician, but he got bored and became a Sellsword. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to work out more often; and wants to open a new tavern
Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Adventurer, Job. Occupation: Sellsword
Voice: Sore throat, cough
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 1000 sp.
Richard Browning, Male Human [Permalink]
Personal [hide]
Description: An older man who is wearing a long, tan, dusty cloak, he is not a threatening figure. His long blonde hair reaches down to his waist. He is baby faced.
Personality: He loves telling others what to do and how they should feel about things. He uses divination through singing.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He has gone from town to town working and never settling down anywhere, but has fallen for a local Roofer. He hasn't told them the truth, but wants to settle down with them.
Motivation: He would like to get married and retire.
Ideals: Opinionated, Gifted. Bonds: Rich, Has a crush. Occupation: Tailor
Voice: Nasally tone
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 20 pp. 1 Minor magic item.
Theobald Spaulding, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is well dressed, but even with his fine clothing he looks run-down. He is an epitome of beauty. He sports a flattop hair cut. He has gleaming, smiling gray eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is able to fit into much smaller and tighter spaces than normal.
History: Born in the west his family was never financially stable. His divine abilities were realized during a raid on his village. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He seems to be bored by most things.
Ideals: Gifted, Fighting. Flaws: Mundane. Bonds: Attractive, Poor. Occupation: Servant
Voice: Soft and mumbly
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Celestial, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Gerald Reed, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears suspenders and white workpants. His shirt is black, and he wears a heavy white leather apron most of the time. With bright black hair and a scraggly beard. His gray eyes dart from person to person.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Gifted from a young age, Gerald studied abroad. Gerald liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To prove his worth to the world; and he uses money and sex appeal to get what he needs
Ideals: Joker, Gifted. Bonds: Slave, Nature. Occupation: Miller
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 12 (+1) | 17 (+3) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Terran
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
Possessions: 200 gp.
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