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NPC Generator

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Advanced [show]


Don Lester, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak. He has a moderate pudge and is not very fit. He wears a colorful flower in his chestnut hair. His green unseeing eyes seem to look past you.

Personality: Always inclined to offer people food he seems plenty friendly. Animals are drawn to him, and he is able to talk to them.

History: Don was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Attractive, Poor, Adventurer. Occupation: Stableman

Voice: Nasally tone

Attributes [hide]

Don Lester, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 16 (+3)10 (+0) 16 (+3)14 (+2)
Skills History +2, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Bullseye lantern.


Social Check DCs


John Riley, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting black shirt and pants. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a card on it. He sports a flattop hair cut. His thin eyebrows rest above his beady hazel eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He plays an instrument quite well.

History: Born in the south his family was never financially stable. John was born on a far southern forest where he grew up under the tutelage of his mother, an expert Tailor. He moves from town to town, unable to find a place to settle.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Immigrant, Criminal record. Occupation: Tailor

Voice: Deep voice with rolling R's

Attributes [hide]

John Riley, Male Human Fighter 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)13 (+1) 12 (+1)13 (+1)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +6

Possessions: 1 Crowbar. 1 Spyglass.


Social Check DCs


Percival Norton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. He keeps his white hair in a flapper bob. He wears crescent spectacles with a black brim.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Percival was born in the east. At a young age he loved to build and create. After coming to the age of reason, Percival took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.

Motivation: Human compassion; and expand his business

Ideals: Artistic, Gifted, Persistence. Flaws: Racist. Bonds: Job. Occupation: Scribe

Voice: Sounds elderly

Attributes [hide]

Percival Norton, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)12 (+1) 10 (+0)13 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gomory Harlan, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting clothing which further accentuates his frame. His hair is red and very short. His blue eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in a small village he learned the ways of the warrior from his father. His father had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it.

Ideals: Fighting. Flaws: Antagonistic, Secretive. Bonds: Attractive, Rich. Occupation: Junk Dealer

Voice: Forgets to breathe while speaking

Attributes [hide]

Gomory Harlan, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)10 (+0) 16 (+3)9 (-1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Randal Middleton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is generally shirtless and showing off his tattooed chest. Beneath his clothing is a huge mess of scar tissue. He wears his hair in dreadlocks. He has a tattooed face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born to a Tailor, his father struggled to pay the bills. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has recently gotten a pet goose that steals things from people.

Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Optimist. Flaws: Insane. Bonds: Slave, Criminal record, Poor, Nature. Occupation: Map Maker

Voice: Old thin voice

Attributes [hide]

Randal Middleton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)10 (+0) 13 (+1)13 (+1)
Skills Acrobatics +2, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1300 sp.


Social Check DCs

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