Henry Brixton, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He tends to wear a violet poncho over his likewise colored trousers and shirt. His tied-back hair is chestnut. His eyes, though not visible through his cowl, are gray.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was raised in a mountains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Regain custody of his son; and he is wracked by social anxiety
Ideals: Impeccable, Logical. Flaws: Fearful. Bonds: Nature, Family. Occupation: Unemployed
Voice: Jittery and nervous
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 8
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 11 (+0) | 18 (+4) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Halfling, Goblin
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 300 gp. 1 Minor magic item.
Solomon Wheatley, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is dressed in earthy colors with a blue and red handkerchief worn on his left side. His hair is brown and curly. He has amber eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born to a criminal king-pin and mafia family Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Sellsword job and began his own company from there.
Motivation: He wants to meet his childhood hero; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Athletic. Flaws: Shy. Bonds: Job, Criminal record, Attractive, Adventurer. Occupation: Sellsword
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1600 sp.
Everard Woods, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears baggy blue pantaloons and a violet scarf. He has a small bristly mustache and wavy chestnut hair. His eyes are likewise gray.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: He got into the Knight business at a young age. A gifted student he started as a Junk Dealer, but he got bored and became a Knight. He became a Knight soon after.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and sabotage a competitor
Ideals: Artistic. Flaws: Ugly. Bonds: Enemies, Family, Job. Occupation: Knight
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: Just what you see.
Everard Rayden, Male Human [Permalink]
Personal [hide]
Description: This western man prefers to wear flannel. His clothes are grease stained in places. He wears his silver hair up. He has violet eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A true patriot, Everard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born several months after his father was called into army service. He worked as a nervous Mercenary and found it very stressful. He then took over the family business and is one of the better Mercenary for hire.
Motivation: To be a Barkeep again; and he wants nothing more than to rejoin the army
Flaws: Antagonistic. Bonds: Poor, Immigrant, Military, Job. Occupation: Mercenary
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Adelard Clifton, Male Human [Permalink]
Personal [hide]
Description: This man wears a fancy black suit. He is muscular with a powerful set of arms. His blonde hair is cut short with large spiked bangs in the front. His eyes are blue and he is always smoking a pipe.
Personality: Stoic and calm, he prefers to meditate than take action. He never wears the same outfit twice, unless he absolutely has to.
History: He was born blind and as such lacked many opportunities for work. He has had some formal poetry training, and achieved minor success. He now travels the world, in search of power and loot.
Motivation: Doesn't want to be a Carter and was forced into it by his family; and he wants to meet his childhood hero
Ideals: Disciplined, Artistic. Flaws: Disease. Bonds: Attractive, Adventurer, Family. Occupation: Carter
Voice: Sleepy voice
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 13 (+1) | 14 (+2) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Ignan, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
Possessions: 400 gp. Citrine (20 gp).
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