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NPC Generator

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Advanced [show]


Dean Yardley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a red armored body suit, with a simple brown line shooting up and back down. His hair is long and white with streaks of auburn, and is pulled back with small red clips. His beard is auburn, braided, and well cared for. His eyes are green and catlike.

Personality: He acts crazy and hedonistic. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Justice. Flaws: Hedonist. Bonds: Immigrant, Job. Occupation: Map Maker

Voice: Hard of hearing, loud

Attributes [hide]

Dean Yardley, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)8 (-1) 4 (-3)13 (+1)
Skills Acrobatics +3, Medicine -1
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Bertram Wedgwood, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears yellow leather gloves, a yellow jacket, and tight pants. His long chestnut hair is drawn into a two foot long braid. His fierce brown eyes like to dwell on things.

Personality: Confrontational and typically high on some drug or another. He is a great chef.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was granted necromantic powers by his dying sister.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Religious, Criminal record. Occupation: Sage

Voice: Spits and sputters

Attributes [hide]

Bertram Wedgwood, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)12 (+1) 11 (+0)14 (+2)
Skills Performance +4, Stealth +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 18000 cp. Jasper (20 gp). Onyx (20 gp). Violet garnet (600 gp).


Social Check DCs


Jocelyn Royston, Male Human [Permalink]

Personal [hide]

Description: He wears a simple white robe with blue stripes complete with hood. His chestnut hair is cut short. His eyes are a pleasant amber.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His mother raised him in a mountain cabin. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Laborer, but doesn't like to broadcast it.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to be a laborer again

Flaws: Antagonistic, Greedy. Bonds: Rich, Nature, Job. Occupation: Layabout

Voice: Australian accent

Attributes [hide]

Jocelyn Royston, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)15 (+2) 14 (+2)13 (+1)
Skills Persuasion +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Golden pearl (130 gp).


Social Check DCs


Jocelyn Halsey, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a slight overbite and is overall scrawny. He sports a flattop hair cut. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is fixated on the number 1. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Jocelyn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Insane, Disease. Bonds: Adventurer, Attractive. Occupation: Mayor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Jocelyn Halsey, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 16 (+3)14 (+2) 6 (-2)9 (-1)
Skills Deception +1, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Druidic, Dwarven
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. A roughly beaten golden orb (110 gp). Fire opal pendant on a fine gold chain (900 gp).


Social Check DCs


Conrad Yorke, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He tends to wear a large tan jacket. His long white hair is drawn into a two foot long braid. His eyes are likewise amber. His teeth are white and perfect.

Personality: His tongue was cut out and he uses sign language. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his father out around the business and became quite the natural. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: To be a Navigator again; and wants to open a new tavern

Flaws: Disease, Insane. Bonds: Attractive, Criminal record, Job, Debt. Occupation: Knight

Voice: Loud with bravado

Attributes [hide]

Conrad Yorke, Male Human Fighter 4
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)15 (+2) 17 (+3)12 (+1)
Skills Acrobatics +2, History +4
Senses Passive Perception 13
Languages Common, Infernal, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4

Possessions: Just what you see.


Social Check DCs

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