Alexandre Ashley, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he prefers to wear brown pants and tee shirts. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes are slightly larger than normal.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born in the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.
Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Secretive. Bonds: Poor, Immigrant. Occupation: Carpenter
Voice: Soothing and warm
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
Norman Rowley, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a colorful flower in his auburn hair. He wears a mask on his face.
Personality: Always inclined to offer people food he seems plenty friendly. He uses divination through singing.
History: Born in the north to a Bounty Hunter, Norman learned a great deal about his father's area of expertise. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He tends to his Bounty Hunter job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and a deep hatred of drow
Ideals: Philantrophist, Gifted. Bonds: Attractive, Job, Enemies. Occupation: Bounty Hunter
Voice: Sensual and smooth
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Richard Northcott, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear pastel tank tops with tan pants. He keeps his red hair in a flapper bob. His fierce brown eyes like to dwell on things.
Personality: He is irascible and easily irritated. He has all his life been fascinated with writing.
History: He was born in the south. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He feels that his past leaves him morally obligated to help; and obtaining odd cultural human artifacts is his passion
Ideals: Artistic. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Crown-heir
Voice: Boston accent
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5
Possessions: 400 gp.
Raymond Digby, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears dull yellow sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case. His black hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born to a Assassin, his father struggled to pay the bills. His necromantic abilities were realized during a raid on his village. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the west
Ideals: Passionate, Entrepeneur, Gifted. Flaws: Insane. Bonds: Poor. Occupation: Shoemaker
Voice: Irish accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Reynard Hornsby, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally shirtless and showing off his tattooed chest. His chestnut hair is cut short. His brown eyes peer out from beneath his feathered tan hat.
Personality: Prone to second guessing himself, he comes off as nervous. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born to a pair of adventurers, Reynard grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He tends to his Marshal job now, and dutifully fulfills any obligations he has.
Motivation: He feels that his past leaves him morally obligated to help; and to share knowledge with the world
Ideals: Logical. Flaws: Shy. Bonds: Immigrant, Adventurer, Job, Criminal record. Occupation: Marshal
Voice: Gruff and masculine
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 17 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Infernal, Abyssal, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
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