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NPC Generator

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Advanced [show]


Bernard Hastings, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears skinny pants and wears a grey and brown robe with the hood down. His chestnut hair is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the south. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Poor, Enemies, Immigrant. Occupation: Mortician

Voice: Speaks in third person

Attributes [hide]

Bernard Hastings, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)13 (+1) 13 (+1)14 (+2)
Skills Investigation +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2200 sp.


Social Check DCs


Balimaar Compton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a faded coat and loose pants complete with wide-brimmed hat. His golden hair is still thick. His gray eyes lackadaisically let the world flow into them.

Personality: Eccentric and domineering, Balimaar will drive conversation. He is able to fit into much smaller and tighter spaces than normal.

History: The child of a Detective, who enjoyed hunting, Balimaar was taken on many hunting expeditions. His father was a soldier and died while he was still young. Balimaar was left his father's suit of armor and trained in its use and care. He was granted martial powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and marry his brother to traveling adventurers

Ideals: Extrovert, Gifted. Bonds: Poor, Nature, Military. Occupation: Stableman

Voice: Booming voice

Attributes [hide]

Balimaar Compton, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)9 (-1) 10 (+0)17 (+3)
Skills Intimidation +5, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Everburning torch.


Social Check DCs


Don Darby, Male Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this eastern man wears a tan cloak and cross-gartered grey stockings. He wears his silver hair down. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He feeds upon the attention of others.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Athletic, Philantrophist. Flaws: Addict. Bonds: Attractive, Rich. Occupation: Bellfounder

Voice: Spanish accent

Attributes [hide]

Don Darby, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 10 (+0)14 (+2) 5 (-3)7 (-2)
Skills Performance +0, Sleight of Hand +0
Senses Passive Perception 7
Languages Common, Gnome, Aquan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Dean Wheatley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a long, brown, dusty cloak. His blonde hair is drawn into a tight pony tail with a skull scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He receives visions of the future at random moments

History: Dean lived on a farm with his father, near the main road leading to a nearby town. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Artistic, Gifted. Flaws: Insomniac. Bonds: Family, Rich. Occupation: Laborer

Voice: Aggressive tone

Attributes [hide]

Dean Wheatley, Male Human Fighter 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 11 (+0)8 (-1) 12 (+1)13 (+1)
Skills Persuasion +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 32000 sp.


Social Check DCs


Hunter Snowdon, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He does not wear sleeves and tends to eschew shirts when he can avoid it, and his gloved hand is found clutching a sickle. His brown hair is singed and shortened. His blue eyes dart from person to person.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He helped his father out around the business and became quite the natural. He's also a talented Herbalist, but doesn't like to broadcast it.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Justice. Flaws: Ugly. Bonds: Rich, Religious, Job. Occupation: Shoemaker

Voice: Old Prospector

Attributes [hide]

Hunter Snowdon, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)18 (+4) 13 (+1)7 (-2)
Skills Intimidation +0, Nature +6
Senses Passive Perception 11
Languages Common, Giant, Aquan, Sylvan, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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