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NPC Generator

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Advanced [show]


Lance Everleigh, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a colorful flower in his golden hair. He wears large thick round spectacles.

Personality: He is witty, but his monotone delivery comes off as unnerving He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He is the product a well kept family trust fund and as such has never really known need. Lance was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.

Motivation: He doesn't get along with people that don't share his tastes; and he is compelled to act according to his religious beliefs

Ideals: Joker, Impeccable, Philantrophist. Bonds: Rich, Attractive, Religious. Occupation: Jeweler

Voice: Indian accent

Attributes [hide]

Lance Everleigh, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)11 (+0) 15 (+2)14 (+2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Tim Kimberley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'1" and likes to wear ponchos typically of a light white in addition to tight pants. His right hand appears badly burned and disfigured. His brown hair is still thick. He has gleaming, smiling green eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised in a island tribe. There was a wharf not far from home where he often wandered off to fish. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and obtaining odd cultural human artifacts is his passion

Ideals: Optimist, Philantrophist. Bonds: Nature, Job, Adventurer. Occupation: Detective

Voice: Hard of hearing, loud

Attributes [hide]

Tim Kimberley, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)17 (+3) 9 (-1)16 (+3)
Skills Persuasion +5, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Abyssal, Draconic, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Robert Hastings, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is dressed in earthy colors with a blue and yellow handkerchief worn on his right side. His blonde hair is cut short with large spiked bangs in the front. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is afraid of women and trembles around them

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gifted student he started as a Engraver, but he got bored and became a Slave Trader. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Shy. Bonds: Job, Family. Occupation: Slave Trader

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Robert Hastings, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)11 (+0) 10 (+0)15 (+2)
Skills Intimidation +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Jet (60 gp). Rhodochrosite (5 gp). 2 Smokesticks. 3 Antitoxin.


Social Check DCs


John Presley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is generally well dressed albeit a few years behind the times. He has done his best to style his auburn hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily eccentric. He is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of a Mortician, who enjoyed hunting, John was taken on many hunting expeditions. John abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends.

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Nature, Adventurer. Occupation: Server

Voice: Rhymes sentences (sorry)

Attributes [hide]

John Presley, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)12 (+1) 14 (+2)10 (+0)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Reynard Alston, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is generally shirtless and showing off his tattooed chest. His broad hat is riddled with cuts and holes. His gray eyes peer out from beneath his broad blue hat.

Personality: Stoic and calm, he prefers to meditate than take action. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Sold as a small child to a slaver, Reynard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the north was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise his children well; and doesn't want to be a priest and was forced into it by his family

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Mentor, Immigrant, Family. Occupation: Priest

Voice: growls and snarls, animalistic

Attributes [hide]

Reynard Alston, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)14 (+2) 8 (-1)15 (+2)
Skills Arcana +4, Religion +4
Senses Passive Perception 9
Languages Common, Gnoll, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 12000 cp. Violet garnet (400 gp). Black pearl (400 gp). Rock crystal (30 gp). 1 Superior lock. 1 Masterwork manacles. 1 Masterwork Thieves’ tools.


Social Check DCs

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