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NPC Generator

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Advanced [show]


Guy Churchill, Male Human [Permalink]

Personal [hide]

Description: He wears baggy grey pantaloons and a red scarf. He has a moderate pudge and is not very fit. He wears his white hair down. He wears large thick round spectacles.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born several months after his mother was called into army service. His childhood dream was to be a Painter, but he was a colossal failure. He tends to his Navigator job now, and dutifully fulfills any obligations he has.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and revenge

Ideals: Impeccable. Flaws: Greedy. Bonds: Enemies, Military, Job. Occupation: Navigator

Voice: Sore throat, cough

Attributes [hide]

Guy Churchill, Male Human Fighter 4
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 9 (-1)14 (+2) 13 (+1)9 (-1)
Skills Persuasion +1, Religion +4
Senses Passive Perception 11
Languages Common, Gnoll, Goblin
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 30 pp.


Social Check DCs


Geoffrey Southey, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear green pants and tee shirts. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His red hair is heavily combed to the right. His face is scarred and worn.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: From birth he was tutored by a cruel and relentless mentor. In his 13th year, his parents were killed by a drow raid, leaving Geoffrey alone in the world. After a stint in an orphanage, he was adopted. He used his abilities to travel the world and help people.

Motivation: Someone believes him a fraud; and revenge

Ideals: Passionate, Philantrophist. Flaws: Ugly. Bonds: Mentor, Enemies. Occupation: Merchant

Voice: Creaky witch voice

Attributes [hide]

Geoffrey Southey, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)17 (+3) 7 (-2)12 (+1)
Skills Acrobatics +5, Deception +3
Senses Passive Perception 8
Languages Common, Terran, Sylvan, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. A miniature golden chest with tiny emeralds lining the top (30 gp).


Social Check DCs


Kyle Barlow, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He has a slight overbite and is overall scrawny. He wears his white hair up. He has brown eyes and a black hat with a blue feather.

Personality: He is witty, but his monotone delivery comes off as unnerving He works hard and plays hard.

History: Born to a Fortune-teller, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Joker. Flaws: Ugly, Hedonist. Bonds: Poor, Religious. Occupation: Farmer

Voice: Boston accent

Attributes [hide]

Kyle Barlow, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)11 (+0) 16 (+3)12 (+1)
Skills Arcana +2, Athletics +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5

Possessions: 100 gp.


Social Check DCs


Everard Spalding, Male Human [Permalink]

Personal [hide]

Description: This western man typically wears a sleeveless long coat of deep yellow leather and dull tan iron scale mail. His clothes are grease stained in places. He wears his hair in dreadlocks. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irascible and easily irritated. He also is a firm believer in the manly ideal.

History: Born to a pair of adventurers, Everard grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). After a long history of fighting, Everard and his spouse have recently divorced.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Flaws: Antagonistic, Impulsive. Bonds: Poor, Immigrant, Adventurer. Occupation: Jeweler

Voice: Strong lisp

Attributes [hide]

Everard Spalding, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 4 (-3)15 (+2) 11 (+0)14 (+2)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Undercommon, Auran
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Balimaar Shipley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his chestnut hair in a flapper bob. His blue eyes have a joyful gleam in them most of the time.

Personality: Prone to second guessing himself, he comes off as nervous. He always tries to repair and not replace. It was this mentality that drove him into the Farmer business.

History: Balimaar was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Farmer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Farmer

Voice: Australian accent

Attributes [hide]

Balimaar Shipley, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 18 (+4)15 (+2) 14 (+2)13 (+1)
Skills Acrobatics +1, Animal Handling +4
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +4

Possessions: 100 gp.


Social Check DCs

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